Player Matchup

Jenos
Jenos
AlexFlow1
Jenos
Level 999
Champion Stats
505W - 477L
1,646 SR
Queue Stats
2,391W - 2,372L
1,596 Elo+
Solo
Viktor
Viktor
AranhaOvertaker
Viktor
Level 119
Champion Stats
4W - 4L
1,366 SR
Queue Stats
138W - 146L
1,507 Elo+
Party 1
Fernando
Fernando
ArthurOvertaker
Fernando
Level 97
Champion Stats
3W - 1L
1,788 SR
Queue Stats
177W - 162L
1,547 Elo+
Party 1
JuninhoGames21
Unknown
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,483 Elo+
Solo
Mal'Damba
Mal'Damba
SEMMTHTA
Mal'Damba
Level 999
Champion Stats
11W - 21L
1,485 SR
Queue Stats
1,273W - 1,300L
1,534 Elo+
Solo
Team Averages
Level 451
1,557 SR
1,533 Elo+

VS

Team Averages
Level 624
1,574 SR
1,551 Elo+
Imani
Imani
Darkbbb
Imani
Level 41
Champion Stats
5W - 7L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Fernando
Fernando
Krosz Sansz
Fernando
Level 999
Champion Stats
79W - 65L
1,695 SR
Queue Stats
1,206W - 1,211L
1,544 Elo+
Solo
Lian
Lian
KuroDemon0
Lian
Level 637
Champion Stats
71W - 73L
1,562 SR
Queue Stats
208W - 215L
1,560 Elo+
Solo
Grover
Grover
NeCGrO
Grover
Level 486
Champion Stats
7W - 12L
1,442 SR
Queue Stats
53W - 55L
1,541 Elo+
Solo
Maeve
Maeve
comunistä
Maeve
Level 957
Champion Stats
138W - 134L
1,671 SR
Queue Stats
2,139W - 2,167L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AlexFlow1
Jenos
57
4 / 8 / 35
5,370
316
22,622
48,045
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

57
7 / 12 / 11
3,504
206
69,634
50,294
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Fernando
43
12 / 5 / 14
5,578
328
67,043
179,022
254,891
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
14 / 13 / 12
4,222
248
73,401
74,792
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Mal'Damba
SEMMTHTA
Mal'Damba
59
13 / 8 / 22
4,637
273
101,314
75,053
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Darkbbb
Imani
9
9 / 12 / 10
3,205
189
106,779
47,118
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 60%.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
Krosz Sansz
Fernando
60
5 / 12 / 12
3,633
214
76,948
123,457
161,160
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
11 / 10 / 20
3,733
220
110,495
56,234
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
NeCGrO
Grover
55
4 / 7 / 23
3,597
212
34,190
60,289
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
58
17 / 9 / 16
3,716
219
98,794
46,916
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 41s
Objective Time
4m 2s
144
Kill Participation
127
50
Kills
46
46
Deaths
50
94
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jenos
AlexFlow1
Jenos
4
8
35
2.69
W
7
12
11
1.04
W
Fernando
12
5
14
3.8
L
Imani
Darkbbb
Imani
9
12
10
1.17
W
14
13
12
1.54
L
Fernando
Krosz Sansz
Fernando
5
12
12
0.92
L
11
10
20
2.1
L
Grover
NeCGrO
Grover
4
7
23
2.21
W
Mal'Damba
SEMMTHTA
Mal'Damba
13
8
22
3
L
Maeve
17
9
16
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,014
Damage
427,206
427,206
Taken
334,014
254,891
Shielding
161,160
294,894
Healing
185,515
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
AlexFlow1
Jenos
22,622
12,708
153,233
23,537
48,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
69,634
48,994
0
4,075
50,294
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
67,043
45,060
0
11,498
179,022
254,891
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
Darkbbb
Imani
106,779
68,146
0
1,598
47,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
73,401
49,114
5,719
7,860
74,792
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Krosz Sansz
Fernando
76,948
50,450
0
7,556
123,457
161,160
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
110,495
107,378
0
8,731
56,234
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
NeCGrO
Grover
34,190
29,330
110,348
42,004
60,289
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
SEMMTHTA
Mal'Damba
101,314
41,414
67,467
21,505
75,053
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Maeve
98,794
95,674
0
15,278
46,916
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role