Player Matchup

Rei
Rei
Silver III
Alienacjaa
Rei
Silver III
Level 201
Champion Stats
1W - 1L
1,653 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Khan
Khan
Platinum IV
CyberGladiator
Khan
Platinum IV
Level 316
Champion Stats
102W - 113L
1,608 SR
Queue Stats
660W - 637L
1,535 Elo+
Party 3
Vatu
Vatu
Silver III
HalfOfNothing
Vatu
Silver III
Level 38
Champion Stats
1W - 1L
1,754 SR
Queue Stats
32W - 44L
1,372 Elo+
Party 3
Octavia
Octavia
Silver III
Mike83PL
Octavia
Silver III
Level 999
Champion Stats
7W - 10L
1,567 SR
Queue Stats
382W - 416L
1,334 Elo+
Solo
Inara
Inara
Silver III
upilemsietb
Inara
Silver III
Level 143
Champion Stats
0W - 1L
1,859 SR
Queue Stats
17W - 20L
1,402 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 339
1,688 SR
1,411 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,581 SR
1,452 Elo+
Koga
Koga
Gold IV
Dark_Calo_14
Koga
Gold IV
Level 87
Champion Stats
21W - 23L
1,649 SR
Queue Stats
52W - 42L
1,555 Elo+
Solo
Jenos
Jenos
Silver I
Genepi78
Jenos
Silver I
Level 357
Champion Stats
6W - 6L
1,593 SR
Queue Stats
32W - 55L
1,395 Elo+
Solo
Raum
Raum
Silver II
JackZamma
Raum
Silver II
Level 42
Champion Stats
20W - 14L
1,607 SR
Queue Stats
22W - 15L
1,450 Elo+
Party 2
Barik
Barik
Silver V
LeMarignois2
Barik
Silver V
Level 60
Champion Stats
2W - 2L
1,500 SR
Queue Stats
21W - 16L
1,421 Elo+
Party 2
Viktor
Viktor
Gold III
LeRoiBronzes
Viktor
Gold III
Level 58
Champion Stats
13W - 9L
1,557 SR
Queue Stats
19W - 14L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 12 / 19
4,609
288
25,881
65,564
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
20 / 14 / 7
3,688
231
104,420
113,050
16,660
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

35
11 / 17 / 11
3,088
193
73,457
55,827
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Octavia
Mike83PL
Octavia
59
8 / 6 / 15
4,366
273
143,713
43,188
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
6 / 9 / 13
4,086
255
92,628
140,425
37,316
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
WilloVora
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
34 / 11 / 6
5,262
329
119,564
60,415
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Jenos
Genepi78
Jenos
57
2 / 10 / 26
4,024
252
25,710
35,752
18,640
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
10
5 / 9 / 30
4,619
289
53,833
187,899
8,672
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

39
5 / 7 / 27
4,912
307
97,688
107,950
87,793
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
41
12 / 11 / 14
4,199
262
121,259
48,083
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
13m 50s
113
Kill Participation
161
48
Kills
58
58
Deaths
48
65
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
12
19
1.04
L
20
14
7
1.68
W
34
11
6
3.36
W
Jenos
Genepi78
Jenos
2
10
26
1.5
L
11
17
11
0.97
W
Raum
5
9
30
2.22
W
5
7
27
2.64
W
Viktor
12
11
14
1.73
L
Octavia
Mike83PL
Octavia
8
6
15
2.58
L
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,099
Damage
418,054
418,054
Taken
440,099
53,976
Shielding
115,105
215,248
Healing
207,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,881
24,167
140,260
36,201
65,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
104,420
90,805
5,331
15,602
113,050
16,660

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
119,564
100,163
994
8,541
60,415
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Jenos
Genepi78
Jenos
25,710
22,123
117,524
11,673
35,752
18,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
73,457
55,693
0
4,238
55,827
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Raum
53,833
46,244
16,906
29,160
187,899
8,672

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
97,688
97,688
0
21,129
107,950
87,793
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
121,259
88,896
0
1,897
48,083
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Octavia
Mike83PL
Octavia
143,713
137,922
15
10,541
43,188
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
92,628
62,279
0
3,060
140,425
37,316

Level 1

Level 1

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role