Player Matchup

Dredge
Dredge
Megametal
Dredge
Level 302
Champion Stats
162W - 128L
1,513 SR
Queue Stats
319W - 282L
1,567 Elo+
Solo
Yagorath
Yagorath
ToryToonSteller
Yagorath
Level 999
Champion Stats
18W - 21L
1,556 SR
Queue Stats
1,961W - 2,035L
1,578 Elo+
Solo
Kasumi
Kasumi
debaser71
Kasumi
Level 505
Champion Stats
23W - 28L
1,453 SR
Queue Stats
411W - 444L
1,467 Elo+
Solo
Maeve
Maeve
im alpha omega0
Maeve
Level 51
Champion Stats
3W - 1L
1,500 SR
Queue Stats
59W - 58L
1,524 Elo+
Solo
Rei
Rei
o SAULS o
Rei
Level 381
Champion Stats
6W - 7L
1,565 SR
Queue Stats
318W - 299L
1,578 Elo+
Solo
Team Averages
Level 448
1,517 SR
1,543 Elo+

VS

Team Averages
Level 128
1,540 SR
1,554 Elo+
Viktor
Viktor
Anthor268
Viktor
Level 104
Champion Stats
3W - 1L
1,675 SR
Queue Stats
351W - 315L
1,589 Elo+
Party 1
Strix
Strix
Av0cAd0_Bon29
Strix
Level 169
Champion Stats
71W - 80L
1,618 SR
Queue Stats
367W - 355L
1,579 Elo+
Solo
Vora
Vora
Ed1tUsername
Vora
Level 56
Champion Stats
74W - 46L
1,643 SR
Queue Stats
190W - 178L
1,569 Elo+
Party 1
Ying
Ying
Tami_fierce
Ying
Level 41
Champion Stats
49W - 50L
1,474 SR
Queue Stats
71W - 88L
1,500 Elo+
Solo
Raum
Raum
b9o6t
Raum
Level 271
Champion Stats
1W - 3L
1,291 SR
Queue Stats
137W - 115L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Megametal
Dredge
58
9 / 17 / 17
4,420
260
88,600
75,333
4,232
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Yagorath
59
13 / 8 / 26
5,035
296
75,812
153,752
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Kasumi
debaser71
Kasumi
59
22 / 14 / 8
4,893
288
87,015
62,145
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

32
9 / 19 / 10
3,760
221
62,288
60,814
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
4 / 10 / 22
4,431
261
51,920
61,978
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Anthor268
Viktor
59
15 / 9 / 11
5,398
318
107,968
46,815
0
Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

55
15 / 13 / 22
3,734
220
86,755
48,849
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

23
23 / 10 / 20
4,312
254
110,518
65,877
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

20
6 / 12 / 24
3,322
195
46,063
54,252
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Raum
b9o6t
Raum
50
9 / 13 / 25
3,997
235
69,884
149,842
8,036
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 11s
Objective Time
5m 50s
140
Kill Participation
170
57
Kills
68
68
Deaths
57
83
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Viktor
Anthor268
Viktor
15
9
11
2.28
L
15
13
22
2
L
23
10
20
3.3
W
Dredge
Megametal
Dredge
9
17
17
1.03
L
6
12
24
1.5
W
Yagorath
13
8
26
3.25
L
Raum
b9o6t
Raum
9
13
25
1.65
W
Kasumi
debaser71
Kasumi
22
14
8
1.86
W
9
19
10
0.74
W
4
10
22
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,635
Damage
421,188
414,022
Taken
365,635
4,232
Shielding
8,036
206,212
Healing
138,546
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Anthor268
Viktor
107,968
83,321
0
1,952
46,815
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
86,755
85,230
3,128
8,756
48,849
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
110,518
83,662
1,917
13,737
65,877
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
Megametal
Dredge
88,600
60,112
0
12,208
75,333
4,232
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
46,063
44,335
48,563
23,575
54,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Yagorath
75,812
35,266
6,909
45,194
153,752
0

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Raum
b9o6t
Raum
69,884
62,259
16,621
20,297
149,842
8,036
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kasumi
debaser71
Kasumi
87,015
61,123
0
3,072
62,145
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
62,288
58,396
0
3,380
60,814
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,920
50,949
97,503
37,946
61,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role