Player Matchup

Raum
Raum
AnGeritY
Raum
Level 510
Champion Stats
3W - 0L
1,671 SR
Queue Stats
216W - 172L
1,675 Elo+
Party 1
Rei
Rei
CoveredTuba
Rei
Level 999
Champion Stats
47W - 56L
1,645 SR
Queue Stats
1,060W - 931L
1,705 Elo+
Solo
Lian
Lian
Diego101213
Lian
Level 346
Champion Stats
26W - 23L
1,662 SR
Queue Stats
152W - 130L
1,668 Elo+
Party 1
Buck
Buck
Séqua
Buck
Level 503
Champion Stats
9W - 4L
1,841 SR
Queue Stats
1,591W - 1,269L
1,647 Elo+
Solo
Cassie
Cassie
elvergatiesa
Cassie
Level 999
Champion Stats
75W - 64L
1,630 SR
Queue Stats
1,008W - 1,011L
1,574 Elo+
Solo
Team Averages
Level 671
1,690 SR
1,654 Elo+

VS

Team Averages
Level 242
1,644 SR
1,710 Elo+
Cassie
Cassie
CephalonCody
Cassie
Level 437
Champion Stats
12W - 10L
1,650 SR
Queue Stats
873W - 879L
1,603 Elo+
Solo
Moji
Moji
aBlueFlame
Moji
Level 23
Champion Stats
21W - 10L
1,807 SR
Queue Stats
40W - 19L
1,848 Elo+
Party 2
Jenos
Jenos
dylpicklee
Jenos
Level 96
Champion Stats
16W - 21L
1,577 SR
Queue Stats
277W - 232L
1,698 Elo+
Party 2
Tiberius
Tiberius
huityweb
Tiberius
Level 159
Champion Stats
252W - 188L
1,720 SR
Queue Stats
288W - 247L
1,741 Elo+
Solo
Kasumi
Kasumi
xHyperblast
Kasumi
Level 495
Champion Stats
1W - 5L
1,463 SR
Queue Stats
378W - 397L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
56
7 / 4 / 14
2,878
288
32,862
68,692
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
6 / 4 / 20
2,926
293
31,000
24,480
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

52
8 / 6 / 15
2,698
270
44,876
29,258
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Buck
Séqua
Buck
59
9 / 9 / 11
2,824
282
43,865
44,212
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Cassie
54
12 / 5 / 18
3,226
323
78,315
37,831
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
58
4 / 9 / 10
2,323
232
42,008
52,341
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 48% for 5s after getting an Elimination.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

12
9 / 8 / 6
2,519
252
48,877
53,258
19,305

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Jenos
54
2 / 7 / 21
2,781
278
14,280
27,971
9,245
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
huityweb
Tiberius
27
3 / 9 / 12
2,342
234
55,876
49,417
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Kasumi
59
10 / 9 / 4
2,488
249
43,432
47,931
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
2m 11s
120
Kill Participation
81
42
Kills
28
28
Deaths
42
78
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Raum
7
4
14
3.5
L
Cassie
4
9
10
1
W
6
4
20
4
W
8
6
15
2.58
W
Buck
Séqua
Buck
9
9
11
1.61
L
9
8
6
1.5
L
Jenos
2
7
21
1.79
W
Cassie
12
5
18
4.2
L
Tiberius
huityweb
Tiberius
3
9
12
1
L
Kasumi
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,918
Damage
204,473
204,473
Taken
230,918
0
Shielding
28,550
101,593
Healing
129,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
32,862
21,121
0
11,941
68,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Cassie
42,008
29,251
2,853
5,661
52,341
0

Level 2

W
31,000
28,451
53,906
15,683
24,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
44,876
44,876
0
3,517
29,258
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Buck
Séqua
Buck
43,865
37,884
0
8,763
44,212
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
48,877
44,087
12,329
6,427
53,258
19,305
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Jenos
14,280
10,321
79,465
10,621
27,971
9,245
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Cassie
78,315
52,413
0
7,783
37,831
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
huityweb
Tiberius
55,876
40,274
0
7,461
49,417
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Kasumi
43,432
35,180
0
4,746
47,931
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role