Player Matchup

Viktor
Viktor
LaMazorca89
Viktor
Level 90
Champion Stats
29W - 11L
1,588 SR
Queue Stats
70W - 58L
1,556 Elo+
Solo
Jenos
Jenos
ShaaRk Chris
Jenos
Level 229
Champion Stats
12W - 13L
1,549 SR
Queue Stats
59W - 42L
1,618 Elo+
Solo
Evie
Evie
The Mayor4009
Evie
Level 104
Champion Stats
0W - 2L
1,213 SR
Queue Stats
10W - 17L
1,417 Elo+
Solo
Ying
Ying
TheSirKlayton
Ying
Level 261
Champion Stats
17W - 15L
1,628 SR
Queue Stats
40W - 36L
1,560 Elo+
Solo
Zhin
Zhin
fabriziomartino-
Zhin
Level 341
Champion Stats
0W - 2L
1,497 SR
Queue Stats
14W - 9L
1,625 Elo+
Solo
Team Averages
Level 205
1,495 SR
1,555 Elo+

VS

Team Averages
Level 266
1,574 SR
1,599 Elo+
Vora
Vora
AlkalineKuro
Vora
Level 435
Champion Stats
2W - 0L
1,549 SR
Queue Stats
23W - 15L
1,608 Elo+
Solo
Viktor
Viktor
Paladins3552
Viktor
Level 646
Champion Stats
5W - 3L
1,595 SR
Queue Stats
140W - 107L
1,605 Elo+
Solo
Terminus
Terminus
Seems_Phisy
Terminus
Level 82
Champion Stats
14W - 8L
1,690 SR
Queue Stats
30W - 23L
1,578 Elo+
Solo
Barik
Barik
TonbicGaming
Barik
Level 106
Champion Stats
19W - 12L
1,601 SR
Queue Stats
29W - 19L
1,634 Elo+
Solo
Seris
Seris
justin69c10
Seris
Level 63
Champion Stats
2W - 1L
1,434 SR
Queue Stats
18W - 15L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
41
0 / 6 / 0
2,490
356
0
13,745
0
59
0 / 9 / 9
3,140
449
28,525
35,664
2,015
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

35
1 / 10 / 0
2,726
389
15,979
29,744
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

57
3 / 8 / 3
3,190
456
50,853
48,676
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
9 / 7 / 2
3,941
563
63,764
52,352
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

-24

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 4 / 7
3,254
465
30,547
24,229
0
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Viktor
60
10 / 3 / 8
3,370
481
49,815
25,256
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Terminus
Seems_Phisy
Terminus
40
12 / 2 / 5
3,285
469
37,333
51,781
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

38
3 / 2 / 10
3,040
434
28,926
33,360
42,029
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

47
3 / 1 / 18
3,430
490
33,560
24,495
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
27
Kill Participation
88
13
Kills
40
40
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
12
4
7
3.88
L
Viktor
0
6
0
0
W
Viktor
10
3
8
4.67
W
Terminus
Seems_Phisy
Terminus
12
2
5
7.25
L
0
9
9
0.5
L
1
10
0
0.1
L
3
8
3
0.56
W
3
2
10
4
L
9
7
2
1.43
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,121
Damage
180,181
180,181
Taken
159,121
2,015
Shielding
42,029
83,227
Healing
122,517
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,547
20,861
1,332
7,046
24,229
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Viktor
0
0
0
0
13,745
0
W
Viktor
49,815
30,920
689
4,839
25,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Terminus
Seems_Phisy
Terminus
37,333
30,923
0
14,399
51,781
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
28,525
21,679
29,747
10,811
35,664
2,015
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,979
14,939
0
1,292
29,744
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
50,853
24,229
22,238
18,709
48,676
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,926
28,926
1,716
9,580
33,360
42,029
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
63,764
55,178
0
430
52,352
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,560
27,460
62,289
20,627
24,495
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role