Player Matchup

Barik
Barik
Platinum V
APOCALIPTO1018
Barik
Platinum V
Level 581
Champion Stats
8W - 19L
1,418 SR
Queue Stats
641W - 651L
1,538 Elo+
Solo
Lillith
Lillith
Diamond IV
CamisetaJones
Lillith
Diamond IV
Level 999
Champion Stats
245W - 214L
1,675 SR
Queue Stats
298W - 277L
1,664 Elo+
Solo
Azaan
Azaan
Platinum I
Hamtsu
Azaan
Platinum I
Level 999
Champion Stats
16W - 15L
1,627 SR
Queue Stats
583W - 542L
1,562 Elo+
Party 1
Dredge
Dredge
Platinum I
LumeLocks
Dredge
Platinum I
Level 873
Champion Stats
18W - 18L
1,598 SR
Queue Stats
419W - 392L
1,584 Elo+
Solo
Maeve
Maeve
Platinum I
Lycert
Maeve
Platinum I
Level 999
Champion Stats
17W - 24L
1,566 SR
Queue Stats
832W - 773L
1,533 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 890
1,577 SR
1,576 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 651
1,643 SR
1,602 Elo+
Tyra
Tyra
Platinum I
IamCyberCoder
Tyra
Platinum I
Level 996
Champion Stats
34W - 17L
1,753 SR
Queue Stats
293W - 266L
1,602 Elo+
Party 2
Inara
Inara
Platinum III
ItsAlsac
Inara
Platinum III
Level 723
Champion Stats
38W - 22L
1,721 SR
Queue Stats
452W - 395L
1,526 Elo+
Solo
Zhin
Zhin
Platinum III
Marîcîelo
Zhin
Platinum III
Level 999
Champion Stats
115W - 89L
1,708 SR
Queue Stats
370W - 333L
1,568 Elo+
Party 2
Grover
Grover
Gold II
SanRevan
Grover
Gold II
Level 480
Champion Stats
1W - 0L
1,296 SR
Queue Stats
11W - 6L
1,681 Elo+
Solo
Fernando
Fernando
Diamond III
dlycpfcff
Fernando
Diamond III
Level 55
Champion Stats
57W - 42L
1,736 SR
Queue Stats
92W - 79L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 8 / 15
4,349
272
51,994
71,405
73,115
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Lillith
59
6 / 3 / 30
3,870
242
65,606
22,794
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Level 1

Azaan
Hamtsu
Azaan
58
13 / 7 / 19
3,547
222
96,407
128,941
24,391
Piety

Piety

Heal for 375 after activating Conviction.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
LumeLocks
Dredge
59
15 / 8 / 20
3,974
248
141,433
54,507
7,973
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Maeve
Lycert
Maeve
58
13 / 11 / 9
3,044
190
64,550
69,652
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
VatuKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 11 / 13
4,128
258
105,240
65,736
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Inara
ItsAlsac
Inara
59
2 / 10 / 12
4,136
259
51,279
109,244
27,215
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
11 / 12 / 14
4,427
277
76,666
64,240
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
SanRevan
Grover
58
3 / 10 / 23
4,586
287
34,934
73,622
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
dlycpfcff
Fernando
29
9 / 8 / 11
4,084
255
79,180
107,148
104,925
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 51s
Objective Time
8m 7s
144
Kill Participation
110
51
Kills
37
37
Deaths
51
93
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
8
15
1.44
L
Lillith
6
3
30
7
L
Azaan
Hamtsu
Azaan
13
7
19
3.21
W
12
11
13
1.68
W
Inara
ItsAlsac
Inara
2
10
12
0.8
L
Dredge
LumeLocks
Dredge
15
8
20
3.13
L
Maeve
Lycert
Maeve
13
11
9
1.59
W
11
12
14
1.5
W
Grover
SanRevan
Grover
3
10
23
1.45
W
Fernando
dlycpfcff
Fernando
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,990
Damage
347,299
347,299
Taken
419,990
105,479
Shielding
132,140
203,514
Healing
238,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,994
51,994
0
6,791
71,405
73,115

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
65,606
13,040
149,155
143
22,794
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Hamtsu
Azaan
96,407
81,313
0
24,398
128,941
24,391
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
105,240
72,917
0
3,301
65,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
ItsAlsac
Inara
51,279
45,077
0
3,077
109,244
27,215
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

L
Dredge
LumeLocks
Dredge
141,433
76,318
0
13,910
54,507
7,973
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Maeve
Lycert
Maeve
64,550
63,830
0
9,117
69,652
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
76,666
70,095
0
6,280
64,240
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
SanRevan
Grover
34,934
27,530
165,259
49,578
73,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
dlycpfcff
Fernando
79,180
49,749
0
10,898
107,148
104,925
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role