Player Matchup
VS
Match Stats
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2
Dreadnought
Armor
Increase your maximum Health by 200.
Level 4
Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3
Heave Away
Broadside
Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.
Level 1
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Lighter Cannonballs
Weapon
Increase your Reload Speed by 21%.
Level 3
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Harden
Dredge Anchor
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Level 1
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Team 1 Score
-30
VS
Team 2 Score
4
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4
Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Infusion
Nullify
Heal for 150 after activating Nullify.
Level 3
Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 60.
Level 4
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
Featherweight
Armor
Heal for 100 every 1s while drifting.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Martial Law
Commander's Grab
Generate 20 Ammo after activating Commander's Grab.
Level 4
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Hold the Line!
Battle Shout
Heal for an additional 400 after activating Battle Shout.
Level 5
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Level 4
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.