Player Matchup

Kasumi
Kasumi
Blue_De-m_on
Kasumi
Level 11
Champion Stats
0W - 4L
1,177 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Ying
Ying
GrayestKat243
Ying
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,362 Elo+
Party 1
Kinessa
Kinessa
Junhicao
Kinessa
Level 86
Champion Stats
297W - 505L
1,433 SR
Queue Stats
433W - 685L
1,452 Elo+
Solo
Seris
Seris
KC34
Seris
Level 176
Champion Stats
86W - 77L
1,522 SR
Queue Stats
258W - 335L
1,492 Elo+
Solo
Atlas
Atlas
SnarFr
Atlas
Level 56
Champion Stats
1W - 1L
1,644 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Team Averages
Level 68
1,455 SR
1,415 Elo+

VS

Team Averages
Level 299
1,511 SR
1,543 Elo+
Octavia
Octavia
BlueBanshee
Octavia
Level 23
Champion Stats
2W - 0L
1,455 SR
Queue Stats
6W - 3L
1,598 Elo+
Solo
Bomb King
Bomb King
MrFrosh
Bomb King
Level 144
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,496 Elo+
Solo
Io
Io
ShamelessMoney
Io
Level 190
Champion Stats
4W - 7L
1,433 SR
Queue Stats
171W - 232L
1,506 Elo+
Solo
Atlas
Atlas
Synxed_Beast
Atlas
Level 139
Champion Stats
1W - 0L
1,639 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhin
Zhin
shhwine
Zhin
Level 999
Champion Stats
3W - 3L
1,527 SR
Queue Stats
104W - 94L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
5
11 / 9 / 3
3,822
478
38,861
47,157
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

8
0 / 9 / 2
2,965
371
8,293
30,022
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
Junhicao
Kinessa
25
2 / 6 / 7
3,395
424
53,597
17,933
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Seris
KC34
Seris
36
5 / 8 / 8
3,735
467
21,671
40,893
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
SnarFr
Atlas
47
9 / 8 / 7
3,925
491
42,915
80,890
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BlueBanshee
Octavia
15
3 / 5 / 3
3,845
481
30,105
21,513
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bomb King
MrFrosh
Bomb King
51
13 / 5 / 2
4,330
541
36,088
23,261
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

46
4 / 5 / 12
4,150
519
31,790
23,722
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

54
4 / 3 / 13
4,160
520
56,966
64,282
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
shhwine
Zhin
60
16 / 9 / 3
4,518
565
61,946
32,559
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
54
Kill Participation
73
27
Kills
40
40
Deaths
27
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Octavia
BlueBanshee
Octavia
3
5
3
0.9
L
Kasumi
11
9
3
1.39
L
0
9
2
0.11
L
Kinessa
Junhicao
Kinessa
2
6
7
0.92
L
Seris
KC34
Seris
5
8
8
1.13
W
Bomb King
MrFrosh
Bomb King
13
5
2
2.8
W
4
5
12
2
L
Atlas
SnarFr
Atlas
9
8
7
1.56
W
4
3
13
3.5
W
Zhin
shhwine
Zhin
16
9
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,337
Damage
216,895
216,895
Taken
165,337
0
Shielding
0
90,463
Healing
67,196
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
BlueBanshee
Octavia
30,105
30,020
27
6,303
21,513
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
38,861
28,453
0
8,868
47,157
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,293
8,293
9,792
6,966
30,022
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Junhicao
Kinessa
53,597
44,697
0
2,542
17,933
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
KC34
Seris
21,671
18,351
39,490
17,503
40,893
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
MrFrosh
Bomb King
36,088
28,233
0
4,837
23,261
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,790
29,494
32,772
9,373
23,722
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
SnarFr
Atlas
42,915
42,915
0
5,302
80,890
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,966
56,966
0
6,302
64,282
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
shhwine
Zhin
61,946
51,945
360
7,222
32,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role