Player Matchup

Lian
Lian
Assessino Azul
Lian
Level 173
Champion Stats
100W - 110L
1,525 SR
Queue Stats
487W - 465L
1,576 Elo+
Solo
Bomb King
Bomb King
GHOST-_-Synx
Bomb King
Level 29
Champion Stats
2W - 5L
1,855 SR
Queue Stats
19W - 28L
1,545 Elo+
Party 2
Grover
Grover
TMULLEN
Grover
Level 999
Champion Stats
49W - 74L
1,567 SR
Queue Stats
830W - 847L
1,631 Elo+
Solo
Koga
Koga
emmkaat
Koga
Level 50
Champion Stats
2W - 6L
1,618 SR
Queue Stats
48W - 65L
1,438 Elo+
Party 2
Skye
Skye
faze-2009majd
Skye
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Team Averages
Level 254
1,613 SR
1,575 Elo+

VS

Team Averages
Level 287
1,484 SR
1,513 Elo+
Fernando
Fernando
Biggus Dyqus
Fernando
Level 588
Champion Stats
97W - 86L
1,611 SR
Queue Stats
1,772W - 1,768L
1,591 Elo+
Party 1
Kasumi
Kasumi
EmoElmo46
Kasumi
Level 129
Champion Stats
1W - 0L
1,539 SR
Queue Stats
98W - 92L
1,540 Elo+
Solo
Grover
Grover
FleeSidePete
Grover
Level 14
Champion Stats
2W - 2L
1,309 SR
Queue Stats
8W - 9L
1,273 Elo+
Solo
Makoa
Makoa
MortuusDeus
Makoa
Level 253
Champion Stats
7W - 27L
1,369 SR
Queue Stats
878W - 812L
1,603 Elo+
Party 1
Willo
Willo
Splatakake
Willo
Level 450
Champion Stats
76W - 82L
1,589 SR
Queue Stats
1,244W - 1,235L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
6 / 8 / 11
2,248
187
47,288
50,210
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bomb King
GHOST-_-Synx
Bomb King
28
5 / 10 / 6
2,069
172
20,513
48,925
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Grover
TMULLEN
Grover
53
5 / 3 / 17
2,806
234
52,547
42,715
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
emmkaat
Koga
33
9 / 10 / 5
2,363
197
58,029
51,331
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

25
1 / 12 / 2
1,347
112
22,500
38,820
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Biggus Dyqus
Fernando
59
5 / 6 / 14
3,211
268
58,235
67,723
50,960
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
EmoElmo46
Kasumi
51
11 / 7 / 11
3,301
275
63,979
37,671
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Grover
20
2 / 6 / 17
2,691
224
22,646
22,477
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

49
13 / 3 / 9
3,494
291
35,104
51,540
35,344
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Willo
58
12 / 4 / 8
3,144
262
52,037
21,466
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
6m 33s
67
Kill Participation
102
26
Kills
43
43
Deaths
26
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
8
11
1.44
W
Fernando
Biggus Dyqus
Fernando
5
6
14
2
W
Kasumi
EmoElmo46
Kasumi
11
7
11
2.36
W
Grover
2
6
17
1.75
L
Bomb King
GHOST-_-Synx
Bomb King
5
10
6
0.8
W
13
3
9
5.83
W
Willo
12
4
8
4
L
Grover
TMULLEN
Grover
5
3
17
4.5
L
Koga
emmkaat
Koga
9
10
5
1.15
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,877
Damage
232,001
232,001
Taken
200,877
0
Shielding
86,304
125,412
Healing
97,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,288
47,288
0
4,288
50,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
Biggus Dyqus
Fernando
58,235
24,016
2,588
23,602
67,723
50,960
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kasumi
EmoElmo46
Kasumi
63,979
41,647
0
10,481
37,671
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
22,646
22,646
28,596
7,229
22,477
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
GHOST-_-Synx
Bomb King
20,513
18,153
0
1,930
48,925
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
35,104
32,417
920
16,647
51,540
35,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Willo
52,037
31,756
0
7,161
21,466
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
TMULLEN
Grover
52,547
45,170
79,321
33,408
42,715
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
emmkaat
Koga
58,029
46,113
1,144
2,090
51,331
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,500
13,792
0
3,231
38,820
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role