Player Matchup

Ruckus
Ruckus
Purrplehaze
Ruckus
Level 56
Champion Stats
167W - 200L
1,506 SR
Queue Stats
169W - 201L
1,424 Elo+
Solo
Fernando
Fernando
ScarletSnow333
Fernando
Level 50
Champion Stats
23W - 20L
1,564 SR
Queue Stats
79W - 125L
1,326 Elo+
Solo
Ying
Ying
enagor
Ying
Level 165
Champion Stats
12W - 6L
1,729 SR
Queue Stats
136W - 140L
1,453 Elo+
Solo
Bomb King
Bomb King
moocowneenor
Bomb King
Level 57
Champion Stats
1W - 5L
1,451 SR
Queue Stats
87W - 119L
1,385 Elo+
Solo
Zhin
Zhin
zenonXD01
Zhin
Level 37
Champion Stats
5W - 4L
1,743 SR
Queue Stats
8W - 9L
1,451 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,408 Elo+

VS

Team Averages
Level 414
1,476 SR
1,392 Elo+
Dredge
Dredge
Chootysuuucks
Dredge
Level 874
Champion Stats
513W - 479L
1,529 SR
Queue Stats
603W - 660L
1,417 Elo+
Solo
VII
VII
Kid-Napo
VII
Level 100
Champion Stats
142W - 186L
1,483 SR
Queue Stats
159W - 215L
1,382 Elo+
Solo
Viktor
Viktor
MarcSirveent
Viktor
Level 999
Champion Stats
2,212W - 2,256L
1,445 SR
Queue Stats
2,363W - 2,483L
1,369 Elo+
Solo
Koga
Koga
Petrol_18
Koga
Level 53
Champion Stats
17W - 23L
1,483 SR
Queue Stats
34W - 42L
1,421 Elo+
Solo
Seris
Seris
Txking_A_wxlk0
Seris
Level 42
Champion Stats
3W - 7L
1,438 SR
Queue Stats
51W - 67L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
2
3 / 6 / 8
2,342
213
30,303
48,721
17,837
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
43
2 / 5 / 4
2,579
234
6,643
67,392
77,359
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
enagor
Ying
50
6 / 5 / 10
2,730
248
29,944
28,090
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bomb King
moocowneenor
Bomb King
43
2 / 7 / 3
2,249
204
17,022
32,338
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Zhin
46
10 / 4 / 2
2,899
264
31,460
28,965
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 0 / 2
3,189
290
42,706
5,335
22
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

33
3 / 4 / 4
1,661
151
23,571
17,243
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
59
8 / 8 / 6
2,145
195
45,183
34,168
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Koga
32
4 / 7 / 10
2,165
197
54,076
27,510
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

25
6 / 4 / 10
2,246
204
39,970
31,116
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
3m 27s
50
Kill Participation
59
23
Kills
27
27
Deaths
23
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
0
2
7
L
3
4
4
1.25
L
Viktor
8
8
6
1.38
L
Koga
4
7
10
1.29
W
Ruckus
3
6
8
1.17
W
Fernando
2
5
4
0.8
L
6
4
10
2.75
W
Ying
enagor
Ying
6
5
10
2.2
W
Bomb King
moocowneenor
Bomb King
2
7
3
0.5
W
Zhin
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,372
Damage
205,506
205,506
Taken
115,372
95,196
Shielding
22
110,323
Healing
52,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,706
29,375
0
3,108
5,335
22

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,571
22,721
0
4,775
17,243
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Viktor
45,183
24,678
0
8,738
34,168
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
54,076
44,376
0
5,131
27,510
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
30,303
20,240
0
9,918
48,721
17,837
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
6,643
5,293
0
5,986
67,392
77,359
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
39,970
32,485
15,621
15,110
31,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
enagor
Ying
29,944
10,427
63,421
15,360
28,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
moocowneenor
Bomb King
17,022
10,880
0
6,470
32,338
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Zhin
31,460
23,079
0
9,168
28,965
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role