Player Matchup

Saati
Saati
Silver V
AConeOnItsOwn
Saati
Silver V
Level 187
Champion Stats
8W - 5L
1,589 SR
Queue Stats
266W - 296L
1,381 Elo+
Solo
Koga
Koga
Gold V
JencinoMan
Koga
Gold V
Level 542
Champion Stats
120W - 91L
1,635 SR
Queue Stats
617W - 600L
1,496 Elo+
Party 2
Grover
Grover
Silver IV
MasterPew9223
Grover
Silver IV
Level 90
Champion Stats
44W - 37L
1,591 SR
Queue Stats
277W - 302L
1,363 Elo+
Solo
Barik
Barik
Bronze I
SuperShishi111
Barik
Bronze I
Level 999
Champion Stats
125W - 178L
1,508 SR
Queue Stats
887W - 964L
1,395 Elo+
Party 2
Ash
Ash
Bronze II
aBoom5tick
Ash
Bronze II
Level 865
Champion Stats
9W - 14L
1,448 SR
Queue Stats
135W - 172L
1,315 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 537
1,554 SR
1,390 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 401
1,540 SR
1,381 Elo+
Ruckus
Ruckus
Bronze II
Ariester
Ruckus
Bronze II
Level 253
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,341 Elo+
Solo
Inara
Inara
Silver V
Ghost0104
Inara
Silver V
Level 85
Champion Stats
2W - 5L
1,551 SR
Queue Stats
30W - 25L
1,443 Elo+
Party 1
Seris
Seris
Silver IV
Loloflow176
Seris
Silver IV
Level 103
Champion Stats
3W - 2L
1,757 SR
Queue Stats
10W - 15L
1,346 Elo+
Solo
Zhin
Zhin
Silver III
WifeOfAbsolut
Zhin
Silver III
Level 566
Champion Stats
0W - 2L
1,293 SR
Queue Stats
107W - 108L
1,416 Elo+
Party 1
Dredge
Dredge
Silver IV
ayca06
Dredge
Silver IV
Level 999
Champion Stats
7W - 12L
1,599 SR
Queue Stats
147W - 174L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 2 / 7
2,093
299
29,608
12,853
750
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Level 1

52
7 / 4 / 2
2,022
289
40,207
18,366
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

23
2 / 4 / 9
2,189
313
11,898
22,755
750
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
6 / 3 / 5
2,286
327
16,706
33,540
39,334
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
0 / 3 / 8
2,180
311
15,113
34,353
11,486
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Bans
TerminusKasumi
Team 1 Score

4

VS

Team 2 Score

0

Bans
DrogozTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Ariester
Ruckus
53
1 / 1 / 6
1,192
170
12,811
19,334
11,180
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Inara
Ghost0104
Inara
49
2 / 6 / 6
1,537
220
25,743
46,211
16,257
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

37
1 / 1 / 2
1,007
144
6,577
5,317
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

44
4 / 6 / 5
1,441
206
31,151
18,159
0
Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
ayca06
Dredge
60
8 / 6 / 2
1,661
237
45,585
24,511
3,720
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
1m 36s
51
Kill Participation
37
20
Kills
16
16
Deaths
20
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Ruckus
Ariester
Ruckus
1
1
6
4
L
Inara
Ghost0104
Inara
2
6
6
0.83
W
7
4
2
2
L
1
1
2
2
W
2
4
9
1.63
W
6
3
5
2.83
L
4
6
5
1.08
W
0
3
8
1.33
L
Dredge
ayca06
Dredge
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,532
Damage
121,867
121,867
Taken
113,532
52,320
Shielding
31,157
69,108
Healing
36,439
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,608
15,426
0
4,366
12,853
750

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Ariester
Ruckus
12,811
9,692
0
5,825
19,334
11,180
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
Ghost0104
Inara
25,743
15,443
0
12,925
46,211
16,257
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
40,207
37,912
720
5,493
18,366
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
6,577
5,219
8,492
3,119
5,317
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
11,898
7,822
35,922
12,979
22,755
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
16,706
16,706
0
7,828
33,540
39,334
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,151
29,838
0
4,357
18,159
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,113
15,113
0
1,800
34,353
11,486

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
ayca06
Dredge
45,585
44,335
0
1,721
24,511
3,720
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role