Player Matchup

Terminus
Terminus
BoboNH
Terminus
Level 367
Champion Stats
4W - 4L
1,564 SR
Queue Stats
21W - 35L
1,420 Elo+
Solo
Dredge
Dredge
FancyPants25
Dredge
Level 609
Champion Stats
38W - 22L
1,702 SR
Queue Stats
199W - 180L
1,645 Elo+
Solo
Tiberius
Tiberius
IamDFain
Tiberius
Level 38
Champion Stats
9W - 4L
1,586 SR
Queue Stats
31W - 19L
1,623 Elo+
Party 1
Grohk
Grohk
Mazeiam
Grohk
Level 550
Champion Stats
3W - 0L
1,743 SR
Queue Stats
90W - 118L
1,471 Elo+
Solo
Lex
Lex
OriginalSofa
Lex
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 313
1,619 SR
1,532 Elo+

VS

Team Averages
Level 23
1,466 SR
1,588 Elo+
Maeve
Maeve
CyanRobin2614
Maeve
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,382 Elo+
Solo
Barik
Barik
Little10piece
Barik
Level 23
Champion Stats
0W - 1L
1,193 SR
Queue Stats
5W - 4L
1,613 Elo+
Party 2
Rei
Rei
Scarychild33
Rei
Level 23
Champion Stats
3W - 2L
1,663 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 2
Moji
Moji
skyDarkne23
Moji
Level 20
Champion Stats
5W - 1L
1,476 SR
Queue Stats
13W - 6L
1,666 Elo+
Solo
tGhost_Killer007
Unknown
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BoboNH
Terminus
56
1 / 0 / 10
3,435
687
6,088
18,580
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Dredge
56
12 / 1 / 9
3,166
633
42,719
14,395
450
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Tiberius
IamDFain
Tiberius
21
10 / 3 / 13
3,252
650
54,943
15,665
270
Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grohk
Mazeiam
Grohk
52
4 / 2 / 18
3,355
671
14,468
11,368
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

3
13 / 2 / 10
3,414
683
48,048
14,638
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
1 / 7 / 1
2,118
424
10,275
23,991
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

32
1 / 8 / 1
2,440
488
19,524
48,402
45,184
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

15
0 / 5 / 5
2,323
465
7,720
23,371
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

16
1 / 10 / 3
951
190
11,898
36,433
2,770

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

24
5 / 10 / 2
3,050
610
25,229
34,069
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 15s
Objective Time
1m 8s
100
Kill Participation
20
40
Kills
8
8
Deaths
40
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terminus
BoboNH
Terminus
1
0
10
6
L
1
7
1
0.21
W
Dredge
12
1
9
16.5
W
Tiberius
IamDFain
Tiberius
10
3
13
5.5
L
1
8
1
0.19
W
Grohk
Mazeiam
Grohk
4
2
18
6.5
W
13
2
10
9
L
0
5
5
0.5
L
1
10
3
0.25
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,266
Damage
74,646
74,646
Taken
166,266
720
Shielding
47,954
52,215
Healing
44,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BoboNH
Terminus
6,088
1,261
0
9,301
18,580
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,275
8,275
0
3,548
23,991
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Dredge
42,719
20,379
0
3,783
14,395
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
IamDFain
Tiberius
54,943
36,565
0
1,898
15,665
270

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
19,524
19,524
22
3,548
48,402
45,184
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
Mazeiam
Grohk
14,468
11,370
24,019
6,420
11,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,048
44,224
1,387
5,407
14,638
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
7,720
7,200
23,434
8,189
23,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
11,898
11,221
2,367
2,187
36,433
2,770
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,229
19,254
0
790
34,069
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role