Player Matchup

Vora
Vora
FeuMagicien5915
Vora
Level 24
Champion Stats
5W - 1L
1,699 SR
Queue Stats
20W - 21L
1,429 Elo+
Solo
Kasumi
Kasumi
Fuzzy1201812
Kasumi
Level 14
Champion Stats
2W - 1L
1,547 SR
Queue Stats
14W - 8L
1,530 Elo+
Party 1
Drogoz
Drogoz
ThatOddOtt
Drogoz
Level 14
Champion Stats
1W - 2L
1,258 SR
Queue Stats
14W - 8L
1,530 Elo+
Party 1
Ying
Ying
Vinceyaboi5719
Ying
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 1
Fernando
Fernando
Wokeliberal
Fernando
Level 6
Champion Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,655 Elo+
Party 1
Team Averages
Level 16
1,501 SR
1,515 Elo+

VS

Team Averages
Level 13
1,553 SR
1,592 Elo+
Maeve
Maeve
Lau15pm123
Maeve
Level 24
Champion Stats
1W - 1L
1,765 SR
Queue Stats
14W - 10L
1,598 Elo+
Solo
TheFunnyMonkey0
Unknown
Level 1
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Inara
Inara
Ttvwatson2987
Inara
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,691 Elo+
Solo
Io
Io
WiredRaptor4561
Io
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Corvus
Corvus
axel-_llx
Corvus
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
6 / 1 / 9
2,149
358
23,288
13,788
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Kasumi
9
8 / 0 / 9
1,993
332
22,564
9,167
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Drogoz
ThatOddOtt
Drogoz
10
0 / 2 / 5
1,577
263
16,312
11,266
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

13
4 / 0 / 14
2,197
366
15,225
8,755
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
Wokeliberal
Fernando
4
6 / 0 / 8
2,114
352
17,119
15,258
16,217
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
34
1 / 3 / 0
924
154
13,116
11,479
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

1
2 / 6 / 0
998
166
16,492
17,402
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

8
0 / 6 / 0
784
131
8,918
36,191
1,674
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

5
0 / 5 / 1
891
149
13,140
18,529
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Corvus
axel-_llx
Corvus
4
0 / 4 / 1
801
134
6,568
10,907
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
23s
69
Kill Participation
5
24
Kills
3
3
Deaths
24
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Kasumi
8
0
9
12.5
L
Maeve
1
3
0
0.33
W
Drogoz
ThatOddOtt
Drogoz
0
2
5
1.25
L
2
6
0
0.33
L
0
6
0
0
W
4
0
14
11
L
0
5
1
0.1
W
Fernando
Wokeliberal
Fernando
6
0
8
10
L
Corvus
axel-_llx
Corvus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,508
Damage
58,234
58,234
Taken
94,508
16,217
Shielding
1,674
46,972
Healing
20,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,288
20,028
698
4,750
13,788
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
22,564
20,083
653
3,371
9,167
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
13,116
12,364
0
4,239
11,479
0

Level 1

Level 1

W
Drogoz
ThatOddOtt
Drogoz
16,312
15,262
0
2,443
11,266
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,492
13,442
0
573
17,402
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,918
8,231
0
3,583
36,191
1,674

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,225
14,716
24,124
7,705
8,755
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,140
13,140
0
6,780
18,529
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Wokeliberal
Fernando
17,119
10,682
0
3,228
15,258
16,217

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Corvus
axel-_llx
Corvus
6,568
6,192
3,650
1,908
10,907
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role