Player Matchup

VII
VII
FuzzWuzz1
VII
Level 517
Champion Stats
10W - 10L
1,616 SR
Queue Stats
175W - 145L
1,627 Elo+
Party 1
Mal'Damba
Mal'Damba
KingFA11
Mal'Damba
Level 351
Champion Stats
11W - 8L
1,666 SR
Queue Stats
103W - 88L
1,583 Elo+
Party 1
Tyra
Tyra
RemyLeBeau3029
Tyra
Level 27
Champion Stats
3W - 6L
1,511 SR
Queue Stats
30W - 30L
1,553 Elo+
Party 1
Jenos
Jenos
gaminking1000
Jenos
Level 43
Champion Stats
2W - 2L
1,657 SR
Queue Stats
75W - 73L
1,557 Elo+
Party 1
Inara
Inara
yongxx
Inara
Level 46
Champion Stats
2W - 5L
1,324 SR
Queue Stats
99W - 83L
1,583 Elo+
Party 1
Team Averages
Level 197
1,555 SR
1,580 Elo+

VS

Team Averages
Level 455
1,485 SR
1,534 Elo+
Barik
Barik
ComeGetThisWork
Barik
Level 50
Champion Stats
4W - 2L
1,505 SR
Queue Stats
20W - 17L
1,445 Elo+
Solo
Terminus
Terminus
El Nosy 91
Terminus
Level 999
Champion Stats
40W - 30L
1,639 SR
Queue Stats
754W - 738L
1,642 Elo+
Solo
Bomb King
Bomb King
ONE717
Bomb King
Level 999
Champion Stats
42W - 42L
1,516 SR
Queue Stats
1,471W - 1,487L
1,501 Elo+
Solo
Mal'Damba
Mal'Damba
YoSoyHector5
Mal'Damba
Level 170
Champion Stats
1W - 4L
1,117 SR
Queue Stats
75W - 79L
1,518 Elo+
Solo
Viktor
Viktor
de4d-trolIz
Viktor
Level 57
Champion Stats
15W - 7L
1,650 SR
Queue Stats
154W - 131L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
39 / 10 / 14
5,138
302
122,846
55,350
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Mal'Damba
KingFA11
Mal'Damba
58
11 / 12 / 28
4,156
244
52,355
58,686
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

15
21 / 12 / 25
4,421
260
125,707
75,612
3,670
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

19
9 / 10 / 33
3,831
225
61,627
44,727
5,885
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
yongxx
Inara
19
1 / 8 / 18
3,978
234
36,063
102,138
23,991
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
5 / 15 / 8
4,368
257
51,840
103,077
62,402
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
El Nosy 91
Terminus
60
11 / 13 / 16
4,471
263
79,965
119,294
0
Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bomb King
ONE717
Bomb King
59
13 / 14 / 7
4,031
237
61,429
53,752
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Mal'Damba
YoSoyHector5
Mal'Damba
45
7 / 18 / 15
4,412
260
44,610
63,651
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Viktor
18
16 / 18 / 9
3,938
232
98,669
58,824
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
12m 18s
199
Kill Participation
107
81
Kills
52
52
Deaths
78
118
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
15
8
0.6
W
Terminus
El Nosy 91
Terminus
11
13
16
1.46
L
39
10
14
4.6
L
Mal'Damba
KingFA11
Mal'Damba
11
12
28
2.08
W
Bomb King
ONE717
Bomb King
13
14
7
1.18
L
21
12
25
2.79
W
Mal'Damba
YoSoyHector5
Mal'Damba
7
18
15
0.81
W
Viktor
16
18
9
1.14
L
9
10
33
2.55
L
Inara
yongxx
Inara
1
8
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,598
Damage
336,513
336,513
Taken
398,598
33,546
Shielding
62,402
171,965
Healing
153,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
51,840
51,840
2,202
27,771
103,077
62,402
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
El Nosy 91
Terminus
79,965
29,071
0
26,225
119,294
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
122,846
109,863
0
5,646
55,350
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
KingFA11
Mal'Damba
52,355
37,312
71,988
15,957
58,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Bomb King
ONE717
Bomb King
61,429
49,201
0
9,665
53,752
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
125,707
68,995
5,885
9,962
75,612
3,670

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

W
Mal'Damba
YoSoyHector5
Mal'Damba
44,610
16,713
58,514
18,223
63,651
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Viktor
98,669
79,906
0
11,315
58,824
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
61,627
40,660
45,627
11,877
44,727
5,885
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
yongxx
Inara
36,063
28,633
0
5,023
102,138
23,991

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role