Player Matchup

Yagorath
Yagorath
Astherum
Yagorath
Level 81
Champion Stats
39W - 16L
1,725 SR
Queue Stats
90W - 87L
1,523 Elo+
Solo
Grover
Grover
LaBrujaRoja
Grover
Level 190
Champion Stats
3W - 0L
1,955 SR
Queue Stats
65W - 57L
1,478 Elo+
Solo
Makoa
Makoa
LordDrakono
Makoa
Level 69
Champion Stats
26W - 22L
1,498 SR
Queue Stats
128W - 111L
1,452 Elo+
Solo
Tyra
Tyra
SecundarioAnexo
Tyra
Level 50
Champion Stats
5W - 13L
1,447 SR
Queue Stats
97W - 109L
1,463 Elo+
Solo
Vora
Vora
bobertocapy
Vora
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,481 Elo+
Solo
Team Averages
Level 85
1,625 SR
1,479 Elo+

VS

Team Averages
Level 88
1,583 SR
1,489 Elo+
Kasumi
Kasumi
Filhodojukes
Kasumi
Level 59
Champion Stats
5W - 4L
1,674 SR
Queue Stats
9W - 12L
1,513 Elo+
Party 1
Rei
Rei
MajorCogumelo
Rei
Level 171
Champion Stats
1W - 1L
1,735 SR
Queue Stats
27W - 25L
1,465 Elo+
Solo
Lex
Lex
NotyelcAmon
Lex
Level 21
Champion Stats
1W - 2L
1,387 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 2
Dredge
Dredge
Palladiyum
Dredge
Level 175
Champion Stats
2W - 2L
1,620 SR
Queue Stats
16W - 24L
1,456 Elo+
Party 2
Nyx
Nyx
Senpaibaiano335
Nyx
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Astherum
Yagorath
38
8 / 5 / 23
4,903
327
51,617
137,057
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Grover
49
8 / 9 / 42
7,431
495
48,268
62,665
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

29
19 / 10 / 13
4,892
326
58,299
120,254
62,512
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

25
17 / 12 / 14
4,363
291
88,794
65,534
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

40
17 / 10 / 19
4,356
290
78,579
50,165
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
37
17 / 16 / 7
3,475
232
87,666
52,298
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
4 / 13 / 18
3,635
242
57,024
61,750
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

9
6 / 17 / 11
3,284
219
50,571
61,313
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Dredge
Palladiyum
Dredge
58
15 / 12 / 12
4,618
308
163,261
52,850
6,750
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

18
4 / 12 / 21
3,926
262
89,113
97,346
63,455
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 32s
Objective Time
8m 54s
180
Kill Participation
115
69
Kills
46
46
Deaths
70
111
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Astherum
Yagorath
8
5
23
3.9
L
Kasumi
17
16
7
1.28
W
Grover
8
9
42
3.22
W
19
10
13
2.55
L
4
13
18
1
L
6
17
11
0.68
L
Dredge
Palladiyum
Dredge
15
12
12
1.75
W
17
12
14
2
L
4
12
21
1.21
W
17
10
19
2.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,557
Damage
447,635
435,675
Taken
325,557
62,512
Shielding
70,205
228,377
Healing
183,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Astherum
Yagorath
51,617
25,142
0
60,501
137,057
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
87,666
68,904
976
8,552
52,298
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Level 1

Level 1

W
Grover
48,268
42,237
96,820
41,291
62,665
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
58,299
54,983
0
17,144
120,254
62,512

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,024
51,848
127,981
32,603
61,750
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
50,571
42,934
0
1,225
61,313
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
Palladiyum
Dredge
163,261
146,277
2,760
7,195
52,850
6,750

Level 2

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
88,794
56,282
0
6,818
65,534
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
89,113
46,998
0
1,980
97,346
63,455
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
78,579
68,646
0
5,803
50,165
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role