Player Matchup
VS
Match Stats
Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.2s.
Level 2
Totemic Rescue
Armor
Gain a 600-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2
Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3
Thunderlord
Weapon
Increase your maximum Ammo by 40%.
Level 4
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Level 2
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5
Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1
Level 1
Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Vigorous Defense
Bulwark
Heal for 50 every 1s while Bulwark is active.
Level 2
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
Level 5
One Step Ahead
Armor
Increase your Movement Speed by 12%.
Level 3
Numbed Heart
Armor
Increase your maximum Health by 100.
Level 2
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Level 2
Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
Charisma
Armor
Increase your maximum Health by 50.
Level 1
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2
Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 20%.
Level 2
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Level 1
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Folk Tales
Increase your maximum Health by 150.
Level 3
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1
Moonlit Haunting
Heal for 17 every 0.25s during Body and Soul.
Level 1
Sealed Fate
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 5
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Level 5
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.