Player Matchup

Astrogildo2815
Unknown
Level 17
Champion Stats
4W - 2L
1,718 SR
Queue Stats
23W - 25L
1,443 Elo+
Solo
Maeve
Maeve
Guispell
Maeve
Level 16
Champion Stats
1W - 1L
1,608 SR
Queue Stats
7W - 16L
1,342 Elo+
Solo
Khan
Khan
JPOB
Khan
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Seris
Seris
LucianoSayajin
Seris
Level 145
Champion Stats
0W - 1L
1,631 SR
Queue Stats
13W - 30L
1,352 Elo+
Solo
Dredge
Dredge
Nãofazisso
Dredge
Level 116
Champion Stats
4W - 1L
1,883 SR
Queue Stats
186W - 156L
1,606 Elo+
Solo
Team Averages
Level 60
1,668 SR
1,464 Elo+

VS

Team Averages
Level 31
1,496 SR
1,442 Elo+
Octavia
Octavia
Liposdasamin
Octavia
Level 22
Champion Stats
3W - 1L
1,411 SR
Queue Stats
12W - 13L
1,413 Elo+
Solo
Jenos
Jenos
NachoElMago
Jenos
Level 12
Champion Stats
2W - 1L
1,445 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Ruckus
Ruckus
Nachosswin31
Ruckus
Level 16
Champion Stats
4W - 0L
1,845 SR
Queue Stats
12W - 16L
1,345 Elo+
Party 1
Koga
Koga
Snakecyber
Koga
Level 26
Champion Stats
13W - 13L
1,500 SR
Queue Stats
17W - 23L
1,404 Elo+
Solo
Drogoz
Drogoz
sansGAMES88
Drogoz
Level 77
Champion Stats
1W - 0L
1,282 SR
Queue Stats
47W - 35L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
3 / 9 / 7
1,814
181
39,020
26,286
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Maeve
Guispell
Maeve
18
7 / 7 / 2
2,047
205
24,030
25,207
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Khan
JPOB
Khan
8
3 / 8 / 4
2,127
213
29,828
70,442
38,430
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

45
2 / 4 / 11
2,206
221
39,596
33,949
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
56
6 / 4 / 5
2,044
204
40,439
29,764
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Liposdasamin
Octavia
11
4 / 5 / 6
2,166
217
26,897
33,391
17,752
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

7
2 / 3 / 16
2,507
251
35,368
19,030
3,700
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
11
4 / 4 / 12
2,545
255
38,198
62,150
25,711
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

15
10 / 4 / 5
2,579
258
42,638
34,262
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Drogoz
50
11 / 5 / 3
2,506
251
42,547
24,080
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
4m 16s
50
Kill Participation
73
21
Kills
31
32
Deaths
21
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Maeve
Guispell
Maeve
7
7
2
1.14
L
Khan
JPOB
Khan
3
8
4
0.63
W
Octavia
Liposdasamin
Octavia
4
5
6
1.4
L
2
4
11
1.88
W
2
3
16
3.33
W
Ruckus
4
4
12
2.5
L
Dredge
6
4
5
2.13
W
10
4
5
3.13
W
Drogoz
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,913
Damage
185,648
185,648
Taken
172,913
38,430
Shielding
47,163
85,739
Healing
105,874
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,020
28,935
0
2,103
26,286
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Maeve
Guispell
Maeve
24,030
19,026
658
6,368
25,207
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
JPOB
Khan
29,828
29,098
0
6,516
70,442
38,430

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Liposdasamin
Octavia
26,897
26,010
714
9,759
33,391
17,752
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,596
32,356
43,073
14,775
33,949
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
35,368
28,054
60,438
10,933
19,030
3,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
38,198
31,421
2,935
15,567
62,150
25,711
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Dredge
40,439
23,388
0
12,246
29,764
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
42,638
38,825
0
2,571
34,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Drogoz
42,547
37,380
1,072
1,885
24,080
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role