Player Matchup

Octavia
Octavia
Clave_Beatz
Octavia
Level 103
Champion Stats
17W - 22L
1,625 SR
Queue Stats
17W - 23L
1,588 Elo+
Solo
Skye
Skye
JuegaOveteALV
Skye
Level 999
Champion Stats
122W - 129L
1,543 SR
Queue Stats
2,282W - 2,288L
1,600 Elo+
Solo
Seris
Seris
Zsenitsu
Seris
Level 616
Champion Stats
23W - 18L
1,683 SR
Queue Stats
187W - 178L
1,591 Elo+
Solo
Dredge
Dredge
dustox568
Dredge
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Fernando
Fernando
mglost
Fernando
Level 603
Champion Stats
13W - 15L
1,529 SR
Queue Stats
788W - 793L
1,568 Elo+
Solo
Team Averages
Level 476
1,576 SR
1,569 Elo+

VS

Team Averages
Level 398
1,665 SR
1,640 Elo+
Vatu
Vatu
BannedForSlurs
Vatu
Level 35
Champion Stats
5W - 2L
1,919 SR
Queue Stats
6W - 5L
1,904 Elo+
Party 1
Inara
Inara
BigBean987
Inara
Level 188
Champion Stats
129W - 61L
1,724 SR
Queue Stats
530W - 498L
1,617 Elo+
Party 1
Io
Io
FearlessCommand
Io
Level 999
Champion Stats
19W - 24L
1,516 SR
Queue Stats
655W - 665L
1,495 Elo+
Solo
Lian
Lian
Forgotten_God101
Lian
Level 112
Champion Stats
4W - 3L
1,589 SR
Queue Stats
224W - 204L
1,557 Elo+
Solo
Kasumi
Kasumi
aguacate232
Kasumi
Level 658
Champion Stats
9W - 12L
1,574 SR
Queue Stats
484W - 489L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Clave_Beatz
Octavia
35
5 / 14 / 2
1,948
195
58,906
48,452
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

48
10 / 15 / 4
2,065
207
50,286
40,064
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Seris
Zsenitsu
Seris
58
4 / 6 / 11
2,184
218
44,077
46,417
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
dustox568
Dredge
55
2 / 7 / 4
1,588
159
39,219
29,025
2,330
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
mglost
Fernando
55
1 / 9 / 5
1,859
186
20,784
65,249
58,785
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
12 / 4 / 12
2,992
299
45,391
33,285
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Inara
47
15 / 2 / 10
3,667
367
52,752
78,364
12,637
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
2 / 5 / 22
3,276
328
15,249
28,841
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

50
6 / 5 / 15
2,902
290
48,862
30,069
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
60
16 / 6 / 12
3,412
341
66,953
42,713
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 45s
Objective Time
6m 39s
48
Kill Participation
122
22
Kills
51
51
Deaths
22
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
12
4
12
4.5
W
Inara
15
2
10
10
L
Octavia
Clave_Beatz
Octavia
5
14
2
0.43
W
2
5
22
2.6
W
6
5
15
2.7
L
10
15
4
0.8
L
Seris
Zsenitsu
Seris
4
6
11
1.58
W
Kasumi
16
6
12
3.67
L
Dredge
dustox568
Dredge
2
7
4
0.57
L
Fernando
mglost
Fernando
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,272
Damage
229,207
229,207
Taken
213,272
61,115
Shielding
12,637
81,786
Healing
147,370
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,391
30,200
0
13,444
33,285
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
52,752
41,413
0
9,576
78,364
12,637

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Clave_Beatz
Octavia
58,906
55,876
443
2,580
48,452
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
15,249
13,890
98,452
15,929
28,841
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,862
48,862
0
874
30,069
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
50,286
29,898
0
4,841
40,064
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Seris
Zsenitsu
Seris
44,077
33,080
39,972
26,973
46,417
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kasumi
66,953
51,764
0
9,095
42,713
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
dustox568
Dredge
39,219
28,028
0
4,578
29,025
2,330
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
mglost
Fernando
20,784
15,519
0
2,399
65,249
58,785
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role