Player Matchup

Skye
Skye
BeenoGreen
Skye
Level 100
Champion Stats
4W - 3L
1,667 SR
Queue Stats
61W - 50L
1,615 Elo+
Party 1
Fernando
Fernando
Foodmoney
Fernando
Level 371
Champion Stats
17W - 13L
1,573 SR
Queue Stats
220W - 203L
1,607 Elo+
Solo
Saati
Saati
LoveThang
Saati
Level 17
Champion Stats
11W - 10L
1,741 SR
Queue Stats
50W - 36L
1,722 Elo+
Solo
Dredge
Dredge
SonderSiel
Dredge
Level 371
Champion Stats
11W - 5L
1,630 SR
Queue Stats
21W - 12L
1,623 Elo+
Solo
Grover
Grover
Thenoodofall
Grover
Level 161
Champion Stats
12W - 6L
1,714 SR
Queue Stats
85W - 63L
1,625 Elo+
Party 1
Team Averages
Level 204
1,665 SR
1,638 Elo+

VS

Team Averages
Level 256
1,626 SR
1,636 Elo+
Ying
Ying
BeefyGreen
Ying
Level 211
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,546 Elo+
Party 2
Fernando
Fernando
Hákari
Fernando
Level 20
Champion Stats
2W - 1L
1,657 SR
Queue Stats
4W - 3L
1,623 Elo+
Solo
Zhin
Zhin
MORPHY234
Zhin
Level 34
Champion Stats
7W - 9L
1,664 SR
Queue Stats
7W - 9L
1,822 Elo+
Solo
Kasumi
Kasumi
RosieBlanca
Kasumi
Level 999
Champion Stats
19W - 16L
1,624 SR
Queue Stats
266W - 160L
1,643 Elo+
Solo
Jenos
Jenos
XLancerino
Jenos
Level 16
Champion Stats
6W - 4L
1,686 SR
Queue Stats
9W - 10L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
8 / 6 / 8
3,666
407
40,717
32,657
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Fernando
Foodmoney
Fernando
48
3 / 2 / 10
4,465
496
54,954
72,952
50,762
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
LoveThang
Saati
6
11 / 4 / 4
3,955
439
58,578
30,337
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
SonderSiel
Dredge
58
9 / 6 / 5
3,204
356
37,979
35,516
0
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
55
4 / 2 / 16
4,576
508
38,438
40,683
0
Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 8 / 13
3,573
397
33,884
33,386
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
Hákari
Fernando
13
4 / 6 / 6
4,407
490
70,170
90,330
74,372
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
14
6 / 7 / 4
3,358
373
49,626
44,683
0
Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 2s after activating Billow.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Kasumi
58
9 / 5 / 5
3,523
391
39,113
25,941
0
Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Jenos
11
0 / 9 / 7
3,678
409
19,352
36,326
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 49s
Objective Time
4m 26s
78
Kill Participation
55
35
Kills
20
20
Deaths
35
43
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
13
0.94
W
8
6
8
2
W
Fernando
Foodmoney
Fernando
3
2
10
4
L
Fernando
Hákari
Fernando
4
6
6
1.17
W
Saati
LoveThang
Saati
11
4
4
3.25
L
Zhin
6
7
4
1.14
L
Kasumi
9
5
5
2.3
W
Dredge
SonderSiel
Dredge
9
6
5
1.92
W
Grover
4
2
16
6
L
Jenos
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,666
Damage
212,145
212,145
Taken
230,666
50,762
Shielding
74,372
156,656
Healing
133,858
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,884
29,244
46,201
11,717
33,386
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
40,717
28,121
10,262
11,604
32,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Foodmoney
Fernando
54,954
27,880
0
14,280
72,952
50,762
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Hákari
Fernando
70,170
34,261
720
7,469
90,330
74,372
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Saati
LoveThang
Saati
58,578
48,739
0
6,620
30,337
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Zhin
49,626
44,122
0
2,510
44,683
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
39,113
32,001
352
2,914
25,941
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Dredge
SonderSiel
Dredge
37,979
26,643
0
4,084
35,516
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Grover
38,438
32,422
79,453
30,353
40,683
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
19,352
19,352
52,554
9,421
36,326
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role