Player Matchup

Jenos
Jenos
Platinum IV
Antonioden
Jenos
Platinum IV
Level 343
Champion Stats
94W - 91L
1,617 SR
Queue Stats
263W - 265L
1,545 Elo+
Solo
Buck
Buck
Platinum III
Cosinus10
Buck
Platinum III
Level 999
Champion Stats
23W - 26L
1,567 SR
Queue Stats
523W - 516L
1,486 Elo+
Solo
Ash
Ash
Gold II
MARfortheVIN
Ash
Gold II
Level 44
Champion Stats
4W - 1L
1,641 SR
Queue Stats
38W - 38L
1,493 Elo+
Solo
Kinessa
Kinessa
Platinum III
TRevren
Kinessa
Platinum III
Level 107
Champion Stats
2W - 0L
1,308 SR
Queue Stats
62W - 63L
1,531 Elo+
Solo
Makoa
Makoa
Gold III
rahmouneoussama
Makoa
Gold III
Level 153
Champion Stats
2W - 2L
1,497 SR
Queue Stats
48W - 48L
1,492 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 329
1,526 SR
1,509 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 336
1,657 SR
1,567 Elo+
Octavia
Octavia
Silver II
Dekous
Octavia
Silver II
Level 213
Champion Stats
0W - 1L
1,607 SR
Queue Stats
5W - 4L
1,628 Elo+
Solo
Barik
Barik
Gold IV
ExtraB
Barik
Gold IV
Level 999
Champion Stats
8W - 6L
1,688 SR
Queue Stats
122W - 122L
1,493 Elo+
Solo
Grover
Grover
Platinum V
IIaRmYII
Grover
Platinum V
Level 151
Champion Stats
13W - 9L
1,686 SR
Queue Stats
130W - 101L
1,652 Elo+
Solo
Androxus
Androxus
Platinum V
RodrigoGomes123
Androxus
Platinum V
Level 119
Champion Stats
2W - 2L
1,680 SR
Queue Stats
81W - 60L
1,554 Elo+
Solo
Torvald
Torvald
Gold IV
vek-darkside
Torvald
Gold IV
Level 200
Champion Stats
68W - 43L
1,625 SR
Queue Stats
808W - 818L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
49
7 / 4 / 23
3,723
372
31,424
25,354
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Buck
59
10 / 11 / 10
2,980
298
50,984
52,636
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

28
3 / 5 / 10
3,173
317
28,637
48,190
60,499
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Kinessa
TRevren
Kinessa
59
9 / 4 / 11
3,099
310
59,093
19,702
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

41
5 / 5 / 8
3,032
303
31,499
77,211
39,115
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
WilloCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dekous
Octavia
52
6 / 7 / 8
2,210
221
57,933
29,731
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
ExtraB
Barik
60
1 / 6 / 6
2,062
206
31,056
58,480
97,964
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
IIaRmYII
Grover
42
3 / 8 / 10
2,617
262
35,437
41,494
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
57
12 / 7 / 6
2,407
241
54,362
35,161
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Torvald
vek-darkside
Torvald
51
7 / 6 / 10
2,328
233
44,305
36,771
66,824
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
1m 53s
96
Kill Participation
69
34
Kills
29
29
Deaths
34
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jenos
7
4
23
4.63
W
Buck
10
11
10
1.36
L
Octavia
Dekous
Octavia
6
7
8
1.43
L
Barik
ExtraB
Barik
1
6
6
0.67
L
Grover
IIaRmYII
Grover
3
8
10
1
W
3
5
10
1.6
L
Androxus
12
7
6
2.14
W
Kinessa
TRevren
Kinessa
9
4
11
3.63
W
5
5
8
1.8
L
Torvald
vek-darkside
Torvald
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,637
Damage
223,093
223,093
Taken
201,637
99,614
Shielding
164,788
120,608
Healing
101,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
31,424
17,241
94,165
14,891
25,354
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
50,984
46,977
0
6,797
52,636
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
Dekous
Octavia
57,933
54,808
0
0
29,731
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Barik
ExtraB
Barik
31,056
31,056
0
10,016
58,480
97,964
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
IIaRmYII
Grover
35,437
29,259
49,314
23,106
41,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
28,637
25,964
0
2,302
48,190
60,499
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
54,362
46,319
0
14,430
35,161
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kinessa
TRevren
Kinessa
59,093
50,729
0
2,453
19,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,499
30,099
0
0
77,211
39,115
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Torvald
vek-darkside
Torvald
44,305
37,572
1,322
2,891
36,771
66,824
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role