Player Matchup

Atlas
Atlas
Ankutza
Atlas
Level 127
Champion Stats
2W - 1L
1,883 SR
Queue Stats
342W - 349L
1,531 Elo+
Solo
Viktor
Viktor
Mikkyie
Viktor
Level 71
Champion Stats
1W - 3L
1,340 SR
Queue Stats
15W - 23L
1,396 Elo+
Party 1
Lillith
Lillith
MrGheorghe
Lillith
Level 45
Champion Stats
0W - 3L
1,275 SR
Queue Stats
43W - 38L
1,574 Elo+
Party 2
Fernando
Fernando
Remoks
Fernando
Level 37
Champion Stats
4W - 1L
1,909 SR
Queue Stats
48W - 49L
1,545 Elo+
Party 2
Vivian
Vivian
monoflame10
Vivian
Level 22
Champion Stats
2W - 2L
1,545 SR
Queue Stats
21W - 20L
1,441 Elo+
Party 1
Team Averages
Level 60
1,591 SR
1,497 Elo+

VS

Team Averages
Level 289
1,594 SR
1,547 Elo+
Yagorath
Yagorath
BelieveJesus569
Yagorath
Level 60
Champion Stats
9W - 6L
1,850 SR
Queue Stats
19W - 17L
1,578 Elo+
Solo
Koga
Koga
BurningFang3961
Koga
Level 177
Champion Stats
17W - 11L
1,557 SR
Queue Stats
152W - 145L
1,568 Elo+
Solo
Viktor
Viktor
KolaReal85
Viktor
Level 339
Champion Stats
5W - 1L
1,425 SR
Queue Stats
70W - 67L
1,476 Elo+
Solo
LTCSQUAD
Unknown
Level 784
Champion Stats
149W - 126L
1,624 SR
Queue Stats
829W - 837L
1,520 Elo+
Solo
Ying
Ying
Zerox_-Nerhow
Ying
Level 84
Champion Stats
17W - 15L
1,514 SR
Queue Stats
196W - 186L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Ankutza
Atlas
21
4 / 8 / 2
1,629
163
29,824
73,706
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Viktor
Mikkyie
Viktor
49
10 / 9 / 8
2,697
270
65,471
32,490
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
MrGheorghe
Lillith
22
4 / 11 / 6
2,244
224
41,772
45,655
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Fernando
Remoks
Fernando
24
3 / 9 / 8
3,312
331
33,733
72,024
68,173
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
21
2 / 10 / 11
2,039
204
51,711
25,223
7,131
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
30
6 / 3 / 26
4,055
406
63,321
96,210
4,270
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

46
22 / 4 / 10
3,897
390
66,673
36,745
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
KolaReal85
Viktor
59
2 / 7 / 2
2,379
238
10,232
24,331
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

LTCSQUAD
Unknown
33
8 / 7 / 9
3,174
317
55,979
29,856
0

Level 4

Level 3

Level 5

Level 2

Level 1

Level 1

45
9 / 2 / 22
5,029
503
52,893
28,787
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
11m 53s
58
Kill Participation
116
23
Kills
47
47
Deaths
23
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ankutza
Atlas
4
8
2
0.63
W
Yagorath
6
3
26
6.33
W
22
4
10
6.75
W
Viktor
KolaReal85
Viktor
2
7
2
0.43
W
LTCSQUAD
Unknown
8
7
9
1.79
L
Viktor
Mikkyie
Viktor
10
9
8
1.56
L
Lillith
MrGheorghe
Lillith
4
11
6
0.64
L
Fernando
Remoks
Fernando
3
9
8
0.78
W
9
2
22
10
L
Vivian
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,511
Damage
249,098
249,098
Taken
215,929
75,304
Shielding
4,270
48,901
Healing
134,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Ankutza
Atlas
29,824
29,824
0
600
73,706
0

Level 2

W
Yagorath
63,321
41,997
0
35,928
96,210
4,270

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
66,673
61,764
0
11,337
36,745
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
KolaReal85
Viktor
10,232
5,956
0
2,735
24,331
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
LTCSQUAD
Unknown
55,979
39,592
0
2,204
29,856
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
Mikkyie
Viktor
65,471
42,638
0
3,472
32,490
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
MrGheorghe
Lillith
41,772
26,900
37,062
301
45,655
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Remoks
Fernando
33,733
29,352
0
7,283
72,024
68,173

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,893
48,393
59,828
22,613
28,787
0

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vivian
51,711
44,214
0
183
25,223
7,131
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role