Player Matchup

Vora
Vora
Choots
Vora
Level 66
Champion Stats
5W - 6L
1,593 SR
Queue Stats
43W - 39L
1,593 Elo+
Solo
Rei
Rei
ProvingRhino203
Rei
Level 87
Champion Stats
6W - 7L
1,525 SR
Queue Stats
59W - 56L
1,502 Elo+
Solo
Inara
Inara
Sexoffender666
Inara
Level 196
Champion Stats
3W - 4L
1,482 SR
Queue Stats
190W - 185L
1,482 Elo+
Solo
Grover
Grover
Zerox_-Nerhow
Grover
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
196W - 188L
1,591 Elo+
Solo
Bomb King
Bomb King
fiery_acropolis8
Bomb King
Level 193
Champion Stats
4W - 8L
1,400 SR
Queue Stats
174W - 183L
1,464 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,527 Elo+

VS

Team Averages
Level 135
1,531 SR
1,502 Elo+
Saati
Saati
GammFM
Saati
Level 37
Champion Stats
2W - 3L
1,496 SR
Queue Stats
31W - 32L
1,496 Elo+
Solo
Inara
Inara
King1q
Inara
Level 50
Champion Stats
8W - 7L
1,617 SR
Queue Stats
41W - 35L
1,622 Elo+
Solo
Dredge
Dredge
Mikkyie
Dredge
Level 71
Champion Stats
6W - 3L
1,623 SR
Queue Stats
15W - 23L
1,387 Elo+
Party 1
Koga
Koga
SYETOLOG228
Koga
Level 494
Champion Stats
2W - 0L
1,639 SR
Queue Stats
50W - 40L
1,573 Elo+
Solo
Mal'Damba
Mal'Damba
monoflame10
Mal'Damba
Level 22
Champion Stats
2W - 1L
1,279 SR
Queue Stats
21W - 20L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Choots
Vora
46
5 / 8 / 5
1,620
203
38,676
28,471
3,150
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

56
0 / 0 / 0
861
108
0
0
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
1 / 7 / 1
1,598
200
15,926
57,963
38,416
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

45
2 / 6 / 3
1,592
199
27,145
30,208
400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
59
5 / 6 / 3
1,452
182
20,024
20,754
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GammFM
Saati
35
6 / 4 / 2
2,057
257
24,900
16,899
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
King1q
Inara
47
2 / 2 / 14
2,610
326
31,801
38,615
13,466
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
Mikkyie
Dredge
49
3 / 2 / 8
2,010
251
20,208
16,033
410
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
13 / 2 / 6
2,587
323
47,345
15,958
0
Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
monoflame10
Mal'Damba
21
3 / 3 / 11
2,280
285
13,142
14,266
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
9m 18s
25
Kill Participation
68
13
Kills
27
27
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vora
Choots
Vora
5
8
5
0.94
W
Saati
GammFM
Saati
6
4
2
1.75
W
Inara
King1q
Inara
2
2
14
4.5
W
Dredge
Mikkyie
Dredge
3
2
8
3.5
L
0
0
0
0
W
13
2
6
8
L
1
7
1
0.21
L
2
6
3
0.58
L
Bomb King
5
6
3
1.08
W
Mal'Damba
monoflame10
Mal'Damba
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,771
Damage
137,396
137,396
Taken
101,771
41,966
Shielding
13,876
50,545
Healing
58,517
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Choots
Vora
38,676
29,202
0
4,563
28,471
3,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
Saati
GammFM
Saati
24,900
15,756
44
3,057
16,899
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
King1q
Inara
31,801
26,019
0
7,718
38,615
13,466
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Mikkyie
Dredge
20,208
17,710
0
3,187
16,033
410
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
0
0
0
0
0
0
W
47,345
39,067
0
6,417
15,958
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
15,926
13,326
0
5,281
57,963
38,416
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,145
23,230
20,715
16,325
30,208
400
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
20,024
13,652
0
3,661
20,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Mal'Damba
monoflame10
Mal'Damba
13,142
9,326
31,532
6,562
14,266
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role