Player Matchup

Fernando
Fernando
Bamrow
Fernando
Level 546
Champion Stats
90W - 64L
1,624 SR
Queue Stats
479W - 453L
1,606 Elo+
Party 2
Vatu
Vatu
SANPICHAS
Vatu
Level 224
Champion Stats
20W - 26L
1,472 SR
Queue Stats
496W - 447L
1,539 Elo+
Party 1
Vora
Vora
Sam04946
Vora
Level 125
Champion Stats
23W - 18L
1,533 SR
Queue Stats
249W - 235L
1,519 Elo+
Party 1
Grohk
Grohk
StonesourXX
Grohk
Level 126
Champion Stats
10W - 9L
1,501 SR
Queue Stats
100W - 98L
1,546 Elo+
Party 2
ale100_Xtreme1
Unknown
Level 306
Champion Stats
6W - 4L
1,549 SR
Queue Stats
627W - 638L
1,538 Elo+
Party 1
Team Averages
Level 265
1,536 SR
1,549 Elo+

VS

Team Averages
Level 319
1,613 SR
1,391 Elo+
Ash
Ash
AndrejG
Ash
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,096 Elo+
Party 3
Zhin
Zhin
DanD91
Zhin
Level 313
Champion Stats
2W - 3L
1,639 SR
Queue Stats
11W - 27L
1,415 Elo+
Party 3
Skye
Skye
Kubba369
Skye
Level 59
Champion Stats
3W - 1L
1,882 SR
Queue Stats
16W - 12L
1,552 Elo+
Solo
Grohk
Grohk
aleksis96
Grohk
Level 216
Champion Stats
2W - 4L
1,547 SR
Queue Stats
11W - 29L
1,319 Elo+
Party 3
Kinessa
Kinessa
cascabel777
Kinessa
Level 999
Champion Stats
33W - 56L
1,498 SR
Queue Stats
1,965W - 1,955L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bamrow
Fernando
58
11 / 1 / 9
3,004
429
30,557
33,071
33,509
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vatu
59
10 / 1 / 10
2,269
324
39,977
14,088
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Level 1

Vora
48
10 / 4 / 17
2,478
354
55,571
27,804
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

37
1 / 1 / 21
2,916
417
9,038
22,906
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
7 / 5 / 7
2,167
310
25,581
28,283
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
8
1 / 7 / 2
1,191
170
22,491
53,509
13,447
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Zhin
DanD91
Zhin
48
2 / 7 / 2
1,200
171
15,238
21,188
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Skye
55
3 / 9 / 3
1,326
189
31,153
25,248
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Grohk
aleksis96
Grohk
37
0 / 10 / 3
1,279
183
11,321
37,332
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Kinessa
cascabel777
Kinessa
59
5 / 6 / 2
1,819
260
45,949
23,447
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
1m 4s
103
Kill Participation
23
39
Kills
11
12
Deaths
39
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ash
1
7
2
0.29
W
Fernando
Bamrow
Fernando
11
1
9
15.5
L
Zhin
DanD91
Zhin
2
7
2
0.43
L
Skye
3
9
3
0.5
W
Vatu
10
1
10
15
W
Vora
10
4
17
4.63
W
1
1
21
11.5
W
7
5
7
2.1
L
Grohk
aleksis96
Grohk
0
10
3
0.15
L
Kinessa
cascabel777
Kinessa
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,724
Damage
126,152
126,152
Taken
160,724
33,509
Shielding
13,447
90,643
Healing
39,560
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
22,491
22,491
0
1,915
53,509
13,447

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Bamrow
Fernando
30,557
17,090
1,666
4,838
33,071
33,509

Level 1

Level 2

Level 1

L
Zhin
DanD91
Zhin
15,238
12,220
0
2,474
21,188
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Skye
31,153
19,763
0
5,238
25,248
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vatu
39,977
33,987
0
9,668
14,088
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
55,571
43,026
1,865
7,931
27,804
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
9,038
3,988
43,791
19,868
22,906
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,581
23,831
0
1,016
28,283
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grohk
aleksis96
Grohk
11,321
6,201
13,928
13,092
37,332
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kinessa
cascabel777
Kinessa
45,949
32,990
704
2,209
23,447
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role