Player Matchup

Seris
Seris
Platinum II
BlueEyeSamurai
Seris
Platinum II
Level 999
Champion Stats
438W - 511L
1,647 SR
Queue Stats
1,399W - 1,386L
1,599 Elo+
Solo
Inara
Inara
Gold IV
ElderSlew
Inara
Gold IV
Level 335
Champion Stats
14W - 8L
1,699 SR
Queue Stats
238W - 216L
1,426 Elo+
Solo
Moji
Moji
Gold V
HAMZAGEO
Moji
Gold V
Level 73
Champion Stats
1W - 3L
1,493 SR
Queue Stats
2W - 6L
1,432 Elo+
Solo
Fernando
Fernando
Gold V
JOHNROCK1
Fernando
Gold V
Level 446
Champion Stats
1W - 2L
1,649 SR
Queue Stats
60W - 55L
1,482 Elo+
Solo
Drogoz
Drogoz
Gold II
xCicoo
Drogoz
Gold II
Level 210
Champion Stats
8W - 7L
1,621 SR
Queue Stats
230W - 236L
1,545 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 413
1,622 SR
1,497 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 493
1,684 SR
1,523 Elo+
Furia
Furia
Gold IV
JINCHUUX
Furia
Gold IV
Level 343
Champion Stats
6W - 5L
1,625 SR
Queue Stats
130W - 118L
1,531 Elo+
Solo
Makoa
Makoa
Qualifying
knn007
Makoa
Qualifying
Level 432
Champion Stats
1W - 0L
1,931 SR
Queue Stats
7W - 5L
1,563 Elo+
Solo
Barik
Barik
Gold V
ly-trezzo12
Barik
Gold V
Level 999
Champion Stats
135W - 137L
1,602 SR
Queue Stats
1,580W - 1,542L
1,448 Elo+
Solo
Koga
Koga
Gold II
thugFR
Koga
Gold II
Level 134
Champion Stats
14W - 13L
1,629 SR
Queue Stats
128W - 126L
1,538 Elo+
Solo
Lillith
Lillith
Platinum IV
ƒelina
Lillith
Platinum IV
Level 556
Champion Stats
11W - 13L
1,636 SR
Queue Stats
96W - 93L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 4 / 17
2,907
224
46,160
43,133
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
ElderSlew
Inara
59
4 / 11 / 8
2,633
203
51,523
140,183
20,161
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
33
6 / 14 / 6
2,286
176
56,717
51,489
27,783

Level 1

Level 5

Level 4

Level 4

Level 1

Level 1

Fernando
JOHNROCK1
Fernando
53
6 / 10 / 10
2,765
213
57,704
111,814
66,157
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Drogoz
xCicoo
Drogoz
59
15 / 12 / 5
2,997
231
89,702
43,344
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
EvieWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
JINCHUUX
Furia
57
7 / 5 / 28
3,962
305
66,492
37,226
11,451
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Makoa
knn007
Makoa
54
3 / 7 / 8
3,154
243
53,281
82,549
33,822
Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
5 / 7 / 17
3,999
308
63,527
89,689
56,130
Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Koga
thugFR
Koga
26
24 / 8 / 13
4,400
338
116,334
58,710
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lillith
ƒelina
Lillith
58
12 / 4 / 26
3,768
290
90,329
33,632
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 10%, but set your maximum Ammo to 2.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 32s
Objective Time
9m 32s
77
Kill Participation
143
31
Kills
51
51
Deaths
31
46
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
4
17
2.13
L
Inara
ElderSlew
Inara
4
11
8
0.73
L
Moji
6
14
6
0.64
W
Furia
JINCHUUX
Furia
7
5
28
4.2
L
Fernando
JOHNROCK1
Fernando
6
10
10
1.1
W
Makoa
knn007
Makoa
3
7
8
1
W
5
7
17
1.93
W
Koga
thugFR
Koga
24
8
13
3.81
L
Drogoz
xCicoo
Drogoz
15
12
5
1.46
W
Lillith
ƒelina
Lillith
12
4
26
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,806
Damage
389,963
389,963
Taken
301,806
114,101
Shielding
101,403
203,479
Healing
154,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,160
36,585
142,821
27,919
43,133
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
ElderSlew
Inara
51,523
34,357
0
10,297
140,183
20,161
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Moji
56,717
52,395
17,031
127
51,489
27,783
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Furia
JINCHUUX
Furia
66,492
46,690
69,682
15,570
37,226
11,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
JOHNROCK1
Fernando
57,704
34,374
0
3,761
111,814
66,157
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
knn007
Makoa
53,281
51,811
0
4,335
82,549
33,822
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
63,527
63,527
0
10,544
89,689
56,130
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
thugFR
Koga
116,334
101,029
399
3,582
58,710
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Drogoz
xCicoo
Drogoz
89,702
59,410
0
1,523
43,344
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Lillith
ƒelina
Lillith
90,329
35,940
50,101
694
33,632
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role