Player Matchup

Ruckus
Ruckus
Lil_pupa_yea
Ruckus
Level 139
Champion Stats
41W - 45L
1,582 SR
Queue Stats
462W - 443L
1,572 Elo+
Solo
Ying
Ying
iTankie
Ying
Level 81
Champion Stats
2W - 2L
1,712 SR
Queue Stats
3W - 2L
1,665 Elo+
Solo
Willo
Willo
infercryo
Willo
Level 647
Champion Stats
6W - 2L
1,658 SR
Queue Stats
159W - 161L
1,511 Elo+
Party 2
Evie
Evie
infercryo31
Evie
Level 115
Champion Stats
10W - 9L
1,533 SR
Queue Stats
87W - 79L
1,529 Elo+
Party 2
Moji
Moji
potato719
Moji
Level 56
Champion Stats
8W - 5L
1,602 SR
Queue Stats
51W - 31L
1,668 Elo+
Solo
Team Averages
Level 208
1,617 SR
1,589 Elo+

VS

Team Averages
Level 213
1,609 SR
1,547 Elo+
Khan
Khan
Dat-Monado-Boi
Khan
Level 115
Champion Stats
43W - 31L
1,634 SR
Queue Stats
210W - 204L
1,527 Elo+
Solo
Grover
Grover
Mightbebad
Grover
Level 175
Champion Stats
6W - 6L
1,619 SR
Queue Stats
413W - 399L
1,568 Elo+
Party 1
Viktor
Viktor
StopMakingMe
Viktor
Level 203
Champion Stats
10W - 11L
1,571 SR
Queue Stats
370W - 366L
1,563 Elo+
Party 1
Tyra
Tyra
adan_lomatriste
Tyra
Level 461
Champion Stats
35W - 35L
1,600 SR
Queue Stats
682W - 694L
1,541 Elo+
Solo
Talus
Talus
kubrrr
Talus
Level 112
Champion Stats
14W - 12L
1,618 SR
Queue Stats
45W - 31L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
39
9 / 3 / 23
3,149
350
50,465
51,277
50,998
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
iTankie
Ying
18
3 / 2 / 26
2,832
315
28,433
16,318
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Willo
infercryo
Willo
57
16 / 3 / 12
2,865
318
61,118
26,951
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

45
9 / 2 / 6
2,287
254
42,989
16,952
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Moji
38
9 / 3 / 12
2,691
299
32,603
34,332
19,411

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
3 / 8 / 5
2,203
245
17,940
67,015
57,985
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
Mightbebad
Grover
59
2 / 7 / 4
1,809
201
23,238
44,784
5,558
Force of Nature

Force of Nature

Armor

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Viktor
54
2 / 13 / 3
1,540
171
33,929
38,515
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
1 / 9 / 6
1,654
184
45,568
31,808
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Talus
kubrrr
Talus
57
5 / 9 / 6
2,169
241
25,155
33,486
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
1m 9s
125
Kill Participation
37
46
Kills
13
13
Deaths
46
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Ruckus
9
3
23
6.83
L
Grover
Mightbebad
Grover
2
7
4
0.57
L
Viktor
2
13
3
0.27
L
1
9
6
0.44
W
Ying
iTankie
Ying
3
2
26
8
W
Willo
infercryo
Willo
16
3
12
7.33
W
9
2
6
6
L
Talus
kubrrr
Talus
5
9
6
0.89
W
Moji
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,608
Damage
145,830
145,830
Taken
215,608
70,409
Shielding
63,543
104,938
Healing
89,013
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,940
16,009
8,834
11,793
67,015
57,985

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
50,465
42,477
0
239
51,277
50,998
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Grover
Mightbebad
Grover
23,238
20,320
37,792
22,538
44,784
5,558
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
33,929
17,865
0
0
38,515
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,568
17,873
0
2,247
31,808
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
iTankie
Ying
28,433
24,153
66,855
9,590
16,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Willo
infercryo
Willo
61,118
39,473
0
2,747
26,951
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
42,989
41,394
0
5,081
16,952
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
kubrrr
Talus
25,155
23,535
0
5,809
33,486
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
32,603
28,011
13,912
6,514
34,332
19,411
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role