Player Matchup

Seris
Seris
ArtemissFowl
Seris
Level 110
Champion Stats
36W - 43L
1,447 SR
Queue Stats
174W - 185L
1,490 Elo+
Solo
Strix
Strix
Ashen Fog
Strix
Level 863
Champion Stats
3W - 5L
1,454 SR
Queue Stats
341W - 340L
1,540 Elo+
Solo
Skye
Skye
Nekzuz
Skye
Level 389
Champion Stats
2W - 3L
1,704 SR
Queue Stats
19W - 29L
1,447 Elo+
Solo
Atlas
Atlas
andreahell
Atlas
Level 47
Champion Stats
2W - 1L
1,457 SR
Queue Stats
40W - 50L
1,437 Elo+
Solo
Dredge
Dredge
warsongdruid
Dredge
Level 139
Champion Stats
1W - 3L
1,322 SR
Queue Stats
43W - 49L
1,408 Elo+
Solo
Team Averages
Level 310
1,477 SR
1,464 Elo+

VS

Team Averages
Level 265
1,557 SR
1,494 Elo+
Viktor
Viktor
Elis_Albert_R
Viktor
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,337 Elo+
Solo
Ying
Ying
Garlib
Ying
Level 165
Champion Stats
25W - 29L
1,468 SR
Queue Stats
491W - 492L
1,511 Elo+
Solo
Seris
Seris
IV Lurker
Seris
Level 112
Champion Stats
45W - 36L
1,542 SR
Queue Stats
64W - 53L
1,524 Elo+
Party 1
Io
Io
SkyBabz
Io
Level 25
Champion Stats
40W - 23L
1,593 SR
Queue Stats
45W - 30L
1,550 Elo+
Party 1
Terminus
Terminus
l GFYH l
Terminus
Level 23
Champion Stats
16W - 3L
1,684 SR
Queue Stats
26W - 14L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
0 / 6 / 2
1,133
162
16,084
26,012
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Level 1

Strix
Ashen Fog
Strix
58
2 / 6 / 2
1,282
183
34,128
17,891
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Skye
Nekzuz
Skye
48
4 / 5 / 2
1,387
198
38,760
24,653
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Atlas
33
1 / 3 / 2
1,747
250
20,222
48,617
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Dredge
54
4 / 6 / 4
1,466
209
43,401
19,249
1,200
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 2 / 6
2,006
287
24,987
27,456
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ying
Garlib
Ying
57
2 / 1 / 8
2,006
287
22,382
7,865
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Seris
IV Lurker
Seris
54
14 / 1 / 7
2,524
361
55,829
45,865
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

5
3 / 5 / 3
2,124
303
19,551
32,547
0
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Terminus
l GFYH l
Terminus
8
4 / 2 / 0
2,069
296
13,673
38,862
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
6m 7s
23
Kill Participation
50
11
Kills
26
26
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Strix
Ashen Fog
Strix
2
6
2
0.5
W
3
2
6
3
W
Ying
Garlib
Ying
2
1
8
6
W
Seris
IV Lurker
Seris
14
1
7
17.5
L
Skye
Nekzuz
Skye
4
5
2
1
W
3
5
3
0.9
L
Atlas
1
3
2
0.67
W
Terminus
l GFYH l
Terminus
4
2
0
2
L
Dredge
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,595
Damage
136,422
136,422
Taken
152,595
1,200
Shielding
0
53,456
Healing
107,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,084
12,638
20,686
11,142
26,012
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
Ashen Fog
Strix
34,128
32,646
0
1,353
17,891
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,987
16,436
0
4,126
27,456
0
W
Ying
Garlib
Ying
22,382
7,532
37,155
5,010
7,865
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Seris
IV Lurker
Seris
55,829
47,624
7,341
15,944
45,865
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
Nekzuz
Skye
38,760
22,432
0
13,872
24,653
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,551
17,251
23,266
8,799
32,547
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
20,222
20,222
0
0
48,617
0

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
l GFYH l
Terminus
13,673
9,515
0
6,039
38,862
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
43,401
32,532
1,254
5,149
19,249
1,200

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role