Player Matchup

Dredge
Dredge
Andantinos
Dredge
Level 999
Champion Stats
91W - 116L
1,569 SR
Queue Stats
795W - 804L
1,665 Elo+
Solo
Evie
Evie
Emilioca05
Evie
Level 245
Champion Stats
38W - 39L
1,672 SR
Queue Stats
364W - 344L
1,618 Elo+
Solo
Io
Io
Kayesper
Io
Level 999
Champion Stats
386W - 305L
1,712 SR
Queue Stats
989W - 995L
1,654 Elo+
Solo
Atlas
Atlas
Minimustage
Atlas
Level 523
Champion Stats
22W - 18L
1,668 SR
Queue Stats
1,348W - 1,338L
1,570 Elo+
Solo
Zhin
Zhin
talaquy1gio
Zhin
Level 191
Champion Stats
64W - 49L
1,687 SR
Queue Stats
663W - 661L
1,629 Elo+
Solo
Team Averages
Level 591
1,662 SR
1,627 Elo+

VS

Team Averages
Level 850
1,634 SR
1,678 Elo+
Torvald
Torvald
Dantering
Torvald
Level 404
Champion Stats
8W - 6L
1,635 SR
Queue Stats
508W - 456L
1,615 Elo+
Solo
Imani
Imani
IDarkHellz
Imani
Level 899
Champion Stats
50W - 40L
1,627 SR
Queue Stats
1,129W - 1,067L
1,631 Elo+
Party 2
Io
Io
TCS Kofica123
Io
Level 999
Champion Stats
8W - 5L
1,608 SR
Queue Stats
756W - 715L
1,640 Elo+
Party 2
Kasumi
Kasumi
TheAvgPlayer
Kasumi
Level 949
Champion Stats
53W - 40L
1,696 SR
Queue Stats
900W - 737L
1,787 Elo+
Party 1
Fernando
Fernando
Zenstyx
Fernando
Level 999
Champion Stats
269W - 278L
1,605 SR
Queue Stats
1,919W - 1,630L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Andantinos
Dredge
58
13 / 11 / 14
3,524
220
96,534
48,822
1,350
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

56
13 / 15 / 6
2,877
180
54,871
49,450
0
Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

60
7 / 6 / 28
3,766
235
46,222
35,947
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
12 / 9 / 15
3,484
218
50,083
135,614
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

42
18 / 14 / 11
3,693
231
97,102
65,884
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dantering
Torvald
49
8 / 12 / 22
4,282
268
50,466
47,776
136,700
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Imani
60
14 / 15 / 10
4,163
260
94,995
63,981
7,190
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
4 / 15 / 19
3,945
247
38,120
60,608
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kasumi
56
24 / 12 / 14
4,836
302
102,113
55,611
300
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
Zenstyx
Fernando
60
5 / 10 / 11
4,617
289
50,023
116,836
187,433
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
7m 19s
137
Kill Participation
131
63
Kills
55
55
Deaths
64
74
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Dredge
Andantinos
Dredge
13
11
14
1.82
W
Torvald
Dantering
Torvald
8
12
22
1.58
L
13
15
6
1.07
W
Imani
14
15
10
1.27
L
7
6
28
3.5
L
12
9
15
2.17
W
4
15
19
0.9
W
Kasumi
24
12
14
2.58
W
Fernando
Zenstyx
Fernando
5
10
11
1.05
L
18
14
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

344,812
Damage
335,717
335,717
Taken
344,812
1,350
Shielding
331,623
158,986
Healing
157,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Andantinos
Dredge
96,534
64,897
0
4,043
48,822
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Torvald
Dantering
Torvald
50,466
36,827
13,103
1,991
47,776
136,700
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,871
48,422
0
5,928
49,450
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
94,995
40,416
0
6,775
63,981
7,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
46,222
41,675
108,462
20,155
35,947
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
50,083
50,083
0
18,534
135,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
38,120
35,664
96,053
24,496
60,608
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Kasumi
102,113
82,425
0
4,490
55,611
300

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
Zenstyx
Fernando
50,023
30,583
0
10,242
116,836
187,433
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
97,102
88,834
0
1,864
65,884
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role