Player Matchup

VII
VII
HubertJoness
VII
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 1
Barik
Barik
Monoyoma
Barik
Level 209
Champion Stats
12W - 9L
1,723 SR
Queue Stats
19W - 17L
1,601 Elo+
Party 1
Jenos
Jenos
Nero_Diamente
Jenos
Level 289
Champion Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,588 Elo+
Party 1
Koga
Koga
PSSNACK
Koga
Level 77
Champion Stats
1W - 1L
1,771 SR
Queue Stats
44W - 31L
1,619 Elo+
Solo
Octavia
Octavia
swabbiie-
Octavia
Level 181
Champion Stats
4W - 3L
1,725 SR
Queue Stats
32W - 31L
1,575 Elo+
Party 1
Team Averages
Level 153
1,644 SR
1,550 Elo+

VS

Team Averages
Level 272
1,610 SR
1,555 Elo+
Raum
Raum
LameBlue
Raum
Level 90
Champion Stats
71W - 60L
1,654 SR
Queue Stats
154W - 147L
1,582 Elo+
Party 2
Kasumi
Kasumi
ThoughtToast
Kasumi
Level 125
Champion Stats
3W - 2L
1,791 SR
Queue Stats
176W - 157L
1,589 Elo+
Party 2
Rei
Rei
UhhAnnieee
Rei
Level 77
Champion Stats
22W - 13L
1,628 SR
Queue Stats
179W - 156L
1,589 Elo+
Party 2
Kinessa
Kinessa
demonsngoblins
Kinessa
Level 69
Champion Stats
17W - 25L
1,451 SR
Queue Stats
196W - 213L
1,458 Elo+
Solo
Corvus
Corvus
painiswhite
Corvus
Level 999
Champion Stats
20W - 19L
1,527 SR
Queue Stats
532W - 530L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
0 / 12 / 2
1,233
154
23,067
29,983
300
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
Monoyoma
Barik
57
7 / 8 / 4
2,230
279
49,155
53,543
53,147
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
3 / 8 / 12
2,014
252
24,765
29,040
5,797
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
PSSNACK
Koga
56
13 / 11 / 3
2,408
301
58,184
26,559
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
swabbiie-
Octavia
51
4 / 8 / 8
956
120
46,882
33,200
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
12
6 / 4 / 17
3,154
394
33,809
106,367
8,520
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Kasumi
60
28 / 6 / 5
3,616
452
63,221
24,139
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

37
1 / 6 / 9
2,341
293
7,225
28,545
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
5 / 5 / 16
2,244
281
29,951
18,620
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Level 1

Corvus
59
7 / 6 / 14
2,438
305
38,119
24,382
2,340
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 23s
Objective Time
8m 42s
56
Kill Participation
108
27
Kills
47
47
Deaths
27
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Raum
6
4
17
3.63
L
Barik
Monoyoma
Barik
7
8
4
1.13
L
3
8
12
1.13
L
Koga
PSSNACK
Koga
13
11
3
1.32
W
Kasumi
28
6
5
5.08
W
1
6
9
0.92
W
5
5
16
2.6
W
Corvus
7
6
14
2.33
L
Octavia
swabbiie-
Octavia
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,053
Damage
172,325
172,325
Taken
202,053
59,244
Shielding
10,860
59,983
Healing
75,802
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,067
22,439
0
0
29,983
300

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Raum
33,809
31,811
704
14,655
106,367
8,520
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Barik
Monoyoma
Barik
49,155
49,155
0
5,503
53,543
53,147
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
24,765
20,857
38,539
11,238
29,040
5,797
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
PSSNACK
Koga
58,184
47,299
0
1,087
26,559
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
63,221
50,036
0
2,614
24,139
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
7,225
6,991
30,085
11,922
28,545
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
29,951
20,713
0
1,905
18,620
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Corvus
38,119
16,993
10,262
3,655
24,382
2,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Octavia
swabbiie-
Octavia
46,882
43,232
285
3,331
33,200
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role