Player Matchup

Rei
Rei
Capsula
Rei
Level 542
Champion Stats
21W - 21L
1,545 SR
Queue Stats
642W - 664L
1,440 Elo+
Party 1
Dredge
Dredge
JASH93
Dredge
Level 58
Champion Stats
74W - 43L
1,606 SR
Queue Stats
137W - 145L
1,411 Elo+
Party 1
Barik
Barik
SenchoMike
Barik
Level 179
Champion Stats
9W - 10L
1,530 SR
Queue Stats
98W - 102L
1,564 Elo+
Solo
Koga
Koga
goigoisu_agemasu
Koga
Level 132
Champion Stats
34W - 19L
1,665 SR
Queue Stats
211W - 213L
1,474 Elo+
Solo
gothangelofmews
Unknown
Level 334
Champion Stats
5W - 5L
1,346 SR
Queue Stats
757W - 753L
1,599 Elo+
Solo
Team Averages
Level 249
1,539 SR
1,498 Elo+

VS

Team Averages
Level 140
1,539 SR
1,506 Elo+
Grohk
Grohk
Anticrepper15
Grohk
Level 447
Champion Stats
0W - 2L
1,378 SR
Queue Stats
10W - 9L
1,601 Elo+
Solo
Vora
Vora
Archimides_mides
Vora
Level 46
Champion Stats
8W - 19L
1,378 SR
Queue Stats
32W - 36L
1,488 Elo+
Solo
Makoa
Makoa
GMonster256
Makoa
Level 45
Champion Stats
2W - 1L
1,789 SR
Queue Stats
10W - 14L
1,409 Elo+
Solo
Ying
Ying
demonsngoblins
Ying
Level 69
Champion Stats
10W - 9L
1,588 SR
Queue Stats
188W - 200L
1,470 Elo+
Solo
Lex
Lex
jc_say_
Lex
Level 94
Champion Stats
30W - 22L
1,563 SR
Queue Stats
110W - 116L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
3 / 4 / 18
3,055
278
30,800
31,571
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
JASH93
Dredge
39
13 / 3 / 10
3,260
296
88,943
35,744
2,859
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
52
3 / 7 / 14
3,010
274
42,992
66,807
48,612
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

36
9 / 8 / 8
2,738
249
48,043
34,630
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

50
11 / 7 / 11
3,096
281
54,391
41,503
0

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 5 / 13
2,716
247
69,756
54,090
340
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

22
9 / 10 / 2
2,397
218
30,335
41,250
1,200
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

43
3 / 6 / 5
3,317
302
38,354
91,778
48,549
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

55
1 / 8 / 10
2,078
189
22,120
32,156
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lex
23
11 / 10 / 9
3,033
276
49,690
45,895
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 0s
Objective Time
6m 41s
100
Kill Participation
68
39
Kills
29
29
Deaths
39
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
5
13
2.3
L
9
10
2
1
W
Rei
3
4
18
3
L
3
6
5
0.92
W
Dredge
JASH93
Dredge
13
3
10
6
W
Barik
3
7
14
1.43
L
1
8
10
0.75
W
9
8
8
1.63
W
11
7
11
2.36
L
Lex
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,169
Damage
210,255
210,255
Taken
265,169
51,471
Shielding
50,089
130,515
Healing
146,634
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
69,756
28,178
39,623
37,503
54,090
340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,335
23,667
0
5,251
41,250
1,200

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
30,800
29,735
87,190
20,957
31,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
38,354
35,434
0
3,863
91,778
48,549

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Dredge
JASH93
Dredge
88,943
58,585
0
3,930
35,744
2,859
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
42,992
42,992
0
4,307
66,807
48,612
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
22,120
20,170
41,202
7,707
32,156
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
48,043
41,965
1,254
6,354
34,630
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
54,391
38,356
0
6,523
41,503
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lex
49,690
47,290
0
11,485
45,895
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role