Player Matchup
VS
Match Stats
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 10% while Hunter's Mark is active.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Trail Blazer
Armor
Generate 12 Ammo after getting an Elimination.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5
Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2
Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3
Restock
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination.
Level 2
Fortitude
In Pursuit
Heal for 125 for each shot hit while using In Pursuit.
Level 5
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Level 1
Nasty Surprise
Explosive Dodge
Generate 25 Ammo after activating Explosive Dodge.
Level 5
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 20%.
Level 2
Never Look
Armor
Increase your maximum Health by 250.
Level 5
My City
Grappling Hook
Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.
Level 2
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Headstrong
Armor
Increase your maximum Health by 50.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5
Into the Breach!
Battle Shout
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Level 2
Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 4 Ammo.
Level 4
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.