Player Matchup

Ying
Ying
DALEK262
Ying
Level 849
Champion Stats
60W - 38L
1,641 SR
Queue Stats
300W - 288L
1,532 Elo+
Solo
VII
VII
Kobes45
VII
Level 121
Champion Stats
0W - 3L
1,530 SR
Queue Stats
1W - 7L
1,286 Elo+
Solo
LEONCIOREDPILL
Unknown
Level 32
Champion Stats
0W - 2L
1,733 SR
Queue Stats
13W - 13L
1,529 Elo+
Solo
Tyra
Tyra
liam2015
Tyra
Level 72
Champion Stats
131W - 117L
1,633 SR
Queue Stats
154W - 151L
1,614 Elo+
Solo
Vora
Vora
punzon53
Vora
Level 45
Champion Stats
7W - 9L
1,635 SR
Queue Stats
50W - 55L
1,508 Elo+
Solo
Team Averages
Level 224
1,634 SR
1,494 Elo+

VS

Team Averages
Level 109
1,563 SR
1,541 Elo+
Ying
Ying
Jaimincu45
Ying
Level 272
Champion Stats
1W - 2L
1,214 SR
Queue Stats
83W - 92L
1,507 Elo+
Solo
Kasumi
Kasumi
Rimuranga
Kasumi
Level 97
Champion Stats
69W - 35L
1,645 SR
Queue Stats
186W - 167L
1,509 Elo+
Solo
Makoa
Makoa
TTTTmelioTTTT
Makoa
Level 42
Champion Stats
6W - 6L
1,622 SR
Queue Stats
74W - 71L
1,595 Elo+
Solo
Zhin
Zhin
santixx123
Zhin
Level 45
Champion Stats
6W - 3L
1,739 SR
Queue Stats
6W - 5L
1,566 Elo+
Solo
Maeve
Maeve
wildeath0105
Maeve
Level 88
Champion Stats
41W - 28L
1,596 SR
Queue Stats
93W - 103L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
1 / 6 / 0
1,066
178
21,354
21,312
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
49
1 / 10 / 1
847
141
9,860
23,021
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

21
2 / 6 / 2
1,126
188
21,111
21,940
1,680

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

Tyra
21
3 / 9 / 2
1,661
277
26,549
26,946
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
39
1 / 6 / 2
1,217
203
24,967
18,145
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 0 / 16
2,482
414
9,507
15,478
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
Rimuranga
Kasumi
41
5 / 4 / 11
1,907
318
25,071
18,437
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

31
10 / 0 / 9
2,261
377
23,771
31,868
31,218
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

28
8 / 2 / 5
1,943
324
16,368
16,354
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

34
12 / 2 / 13
2,354
392
36,647
21,704
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3s
Objective Time
4m 47s
15
Kill Participation
91
8
Kills
37
37
Deaths
8
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ying
1
6
0
0.17
W
2
0
16
10
L
VII
1
10
1
0.15
L
2
6
2
0.5
W
Kasumi
Rimuranga
Kasumi
5
4
11
2.63
W
10
0
9
14.5
L
Tyra
3
9
2
0.44
L
Vora
1
6
2
0.33
W
8
2
5
5.25
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,841
Damage
111,364
111,364
Taken
103,841
1,680
Shielding
31,218
24,522
Healing
84,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
21,354
9,549
8,404
8,114
21,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
9,507
9,507
61,838
15,074
15,478
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
VII
9,860
6,031
0
1,308
23,021
0
L
21,111
17,016
0
1,514
21,940
1,680
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
Rimuranga
Kasumi
25,071
20,039
922
2,701
18,437
0

Level 1

Level 1

W
23,771
23,571
0
1,747
31,868
31,218
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tyra
26,549
18,198
0
1,722
26,946
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Vora
24,967
13,061
0
3,460
18,145
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,368
13,686
0
427
16,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,647
34,247
0
1,800
21,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role