Player Matchup

Pip
Pip
Silver IV
BuffGuyYT
Pip
Silver IV
Level 221
Champion Stats
29W - 25L
1,496 SR
Queue Stats
169W - 187L
1,404 Elo+
Party 3
Khan
Khan
Gold IV
CZAJNIKFILIPEK
Khan
Gold IV
Level 105
Champion Stats
0W - 1L
1,376 SR
Queue Stats
20W - 18L
1,494 Elo+
Party 3
Vivian
Vivian
Silver I
HanDragaon777
Vivian
Silver I
Level 164
Champion Stats
0W - 3L
1,483 SR
Queue Stats
347W - 367L
1,509 Elo+
Party 1
Ash
Ash
Silver V
INPAK6
Ash
Silver V
Level 676
Champion Stats
36W - 29L
1,600 SR
Queue Stats
68W - 56L
1,427 Elo+
Solo
VII
VII
Silver II
StickyLongDicc
VII
Silver II
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,503 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 249
1,491 SR
1,468 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 240
1,531 SR
1,441 Elo+
Ruckus
Ruckus
Silver III
AboKiborG
Ruckus
Silver III
Level 75
Champion Stats
10W - 8L
1,564 SR
Queue Stats
61W - 75L
1,336 Elo+
Solo
Ying
Ying
Silver II
ElTevah
Ying
Silver II
Level 61
Champion Stats
24W - 21L
1,631 SR
Queue Stats
137W - 127L
1,460 Elo+
Solo
Lian
Lian
Gold V
JustFoxion
Lian
Gold V
Level 300
Champion Stats
3W - 1L
1,541 SR
Queue Stats
64W - 64L
1,465 Elo+
Party 2
Raum
Raum
Bronze I
MaikuLove
Raum
Bronze I
Level 581
Champion Stats
1W - 5L
1,308 SR
Queue Stats
74W - 83L
1,414 Elo+
Solo
Tyra
Tyra
Gold II
ayyoubFBI
Tyra
Gold II
Level 181
Champion Stats
34W - 33L
1,608 SR
Queue Stats
461W - 481L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
4 / 12 / 11
2,761
184
60,541
47,068
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

52
12 / 9 / 11
3,294
220
78,149
85,317
26,526
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

57
7 / 13 / 16
3,201
213
88,492
60,595
20,932
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Ash
INPAK6
Ash
59
6 / 9 / 13
3,383
226
64,969
79,107
117,202
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

35
23 / 11 / 9
3,770
251
111,873
46,366
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
WilloKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
AboKiborG
Ruckus
25
9 / 13 / 18
3,875
258
57,548
97,104
58,548
Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Ying
ElTevah
Ying
27
4 / 10 / 25
3,636
242
26,181
40,328
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
12 / 11 / 12
3,632
242
82,036
51,537
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
59
14 / 9 / 16
3,718
248
76,823
161,773
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Tyra
31
15 / 9 / 13
3,689
246
75,865
53,282
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 14s
Objective Time
7m 56s
112
Kill Participation
138
52
Kills
54
54
Deaths
52
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ruckus
AboKiborG
Ruckus
9
13
18
1.38
L
4
12
11
0.79
L
12
9
11
1.94
W
Ying
ElTevah
Ying
4
10
25
1.65
L
7
13
16
1.15
L
Ash
INPAK6
Ash
6
9
13
1.39
W
12
11
12
1.64
W
Raum
14
9
16
2.44
L
23
11
9
2.5
W
Tyra
15
9
13
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

404,024
Damage
318,453
318,453
Taken
404,024
164,660
Shielding
58,548
121,243
Healing
161,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
AboKiborG
Ruckus
57,548
42,134
0
13,052
97,104
58,548
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
60,541
56,155
45,861
17,260
47,068
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
78,149
73,193
2,261
21,334
85,317
26,526

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
ElTevah
Ying
26,181
26,181
81,358
16,438
40,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
88,492
78,161
0
10,138
60,595
20,932
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ash
INPAK6
Ash
64,969
54,694
0
13,999
79,107
117,202

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
82,036
79,385
440
4,039
51,537
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Raum
76,823
39,258
1,303
38,405
161,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
111,873
108,845
451
9,939
46,366
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tyra
75,865
33,123
225
6,557
53,282
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role