Player Matchup

Maeve
Maeve
AlreadyInTheEva
Maeve
Level 52
Champion Stats
5W - 3L
1,467 SR
Queue Stats
17W - 15L
1,550 Elo+
Party 1
Sha Lin
Sha Lin
C8RL0S
Sha Lin
Level 174
Champion Stats
1W - 1L
1,663 SR
Queue Stats
27W - 16L
1,635 Elo+
Party 1
Io
Io
PaQPOCHO
Io
Level 50
Champion Stats
3W - 2L
1,607 SR
Queue Stats
26W - 19L
1,587 Elo+
Party 1
Kasumi
Kasumi
SansonZU
Kasumi
Level 36
Champion Stats
7W - 7L
1,552 SR
Queue Stats
19W - 10L
1,606 Elo+
Party 1
r4id3npipe
Unknown
Level 6
Champion Stats
0W - 2L
1,635 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Team Averages
Level 64
1,585 SR
1,527 Elo+

VS

Team Averages
Level 404
1,620 SR
1,545 Elo+
Rei
Rei
AshleyNerd
Rei
Level 734
Champion Stats
1W - 0L
1,746 SR
Queue Stats
8W - 11L
1,506 Elo+
Party 2
Jenos
Jenos
MIKHAMI
Jenos
Level 737
Champion Stats
12W - 14L
1,472 SR
Queue Stats
179W - 175L
1,581 Elo+
Solo
Dredge
Dredge
SujetoCualquier
Dredge
Level 391
Champion Stats
1W - 1L
1,517 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
Io
Io
Themis_RR
Io
Level 127
Champion Stats
5W - 1L
1,631 SR
Queue Stats
733W - 793L
1,539 Elo+
Solo
Koga
Koga
fernandaddy69
Koga
Level 32
Champion Stats
1W - 0L
1,734 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
2 / 11 / 4
2,573
515
20,582
31,887
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Sha Lin
C8RL0S
Sha Lin
58
8 / 8 / 5
3,340
668
56,611
38,433
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

17
1 / 6 / 8
2,730
546
10,181
31,238
2,152
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Kasumi
SansonZU
Kasumi
17
3 / 8 / 3
2,949
590
26,846
29,986
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

r4id3npipe
Unknown
3
2 / 7 / 5
2,620
524
33,896
28,503
150

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

-20

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 6 / 13
2,830
566
33,932
44,682
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Jenos
MIKHAMI
Jenos
58
7 / 1 / 21
4,060
812
14,820
17,562
4,800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

48
7 / 5 / 11
2,805
561
31,599
34,321
3,000
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
2 / 2 / 20
2,730
546
24,130
20,432
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

6
16 / 2 / 10
3,285
657
55,566
31,119
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
41
Kill Participation
115
16
Kills
40
40
Deaths
16
25
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
8
6
13
2.42
L
Sha Lin
C8RL0S
Sha Lin
8
8
5
1.31
W
Jenos
MIKHAMI
Jenos
7
1
21
17.5
L
1
6
8
0.83
L
Kasumi
SansonZU
Kasumi
3
8
3
0.56
W
7
5
11
2.5
W
2
2
20
6
W
16
2
10
10.5
L
r4id3npipe
Unknown
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,116
Damage
160,047
160,047
Taken
148,116
2,302
Shielding
7,800
70,516
Healing
109,231
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,582
17,902
0
3,412
31,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,932
23,826
5,890
5,999
44,682
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Sha Lin
C8RL0S
Sha Lin
56,611
56,611
0
0
38,433
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Jenos
MIKHAMI
Jenos
14,820
11,863
49,317
9,880
17,562
4,800

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
10,181
10,181
41,724
17,684
31,238
2,152
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
SansonZU
Kasumi
26,846
19,498
0
2,907
29,986
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
31,599
9,365
1,542
7,881
34,321
3,000

Level 1

W
24,130
22,530
20,523
4,879
20,432
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
55,566
49,530
0
3,320
31,119
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
r4id3npipe
Unknown
33,896
29,484
2,109
2,680
28,503
150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role