Player Matchup

Dredge
Dredge
Gold III
Bazuma97
Dredge
Gold III
Level 248
Champion Stats
0W - 2L
1,284 SR
Queue Stats
767W - 754L
1,484 Elo+
Solo
Nyx
Nyx
Gold I
Delicatlies
Nyx
Gold I
Level 155
Champion Stats
0W - 1L
1,392 SR
Queue Stats
6W - 9L
1,573 Elo+
Solo
Moji
Moji
Gold V
XxYael010xX
Moji
Gold V
Level 759
Champion Stats
3W - 5L
1,496 SR
Queue Stats
204W - 205L
1,421 Elo+
Party 2
Tyra
Tyra
Silver V
adanve29
Tyra
Silver V
Level 999
Champion Stats
22W - 27L
1,559 SR
Queue Stats
226W - 223L
1,444 Elo+
Party 2
Torvald
Torvald
Gold V
centerminami
Torvald
Gold V
Level 423
Champion Stats
38W - 18L
1,718 SR
Queue Stats
281W - 277L
1,466 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 517
1,490 SR
1,478 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 712
1,545 SR
1,457 Elo+
Betty la Bomba
Betty la Bomba
Platinum IV
CramSkull21
Betty la Bomba
Platinum IV
Level 999
Champion Stats
31W - 32L
1,578 SR
Queue Stats
365W - 371L
1,487 Elo+
Solo
Fernando
Fernando
Silver II
Smooke__l__Weed
Fernando
Silver II
Level 984
Champion Stats
29W - 35L
1,590 SR
Queue Stats
254W - 258L
1,445 Elo+
Party 1
Khan
Khan
Gold IV
SsbTata
Khan
Gold IV
Level 609
Champion Stats
20W - 41L
1,481 SR
Queue Stats
724W - 719L
1,459 Elo+
Party 1
Jenos
Jenos
Silver II
SumanthChidura
Jenos
Silver II
Level 150
Champion Stats
14W - 6L
1,641 SR
Queue Stats
59W - 51L
1,429 Elo+
Solo
Willo
Willo
Gold V
skittillles
Willo
Gold V
Level 820
Champion Stats
10W - 16L
1,436 SR
Queue Stats
737W - 735L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Bazuma97
Dredge
60
12 / 11 / 9
3,495
206
74,217
51,124
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
4 / 11 / 18
3,861
227
81,895
99,126
111,871
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
3 / 13 / 6
2,930
172
14,302
51,760
44,969

Level 4

Level 3

Level 2

Level 5

Level 1

Level 1

Tyra
59
10 / 19 / 8
3,605
212
106,609
66,887
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Torvald
centerminami
Torvald
54
8 / 11 / 9
3,376
199
77,581
39,922
103,914
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
TiberiusDrogoz
Team 1 Score

2

VS

Team 2 Score

4

Bans
SkyeAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
CramSkull21
Betty la Bomba
60
19 / 3 / 21
4,362
257
97,302
49,352
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Fernando
59
6 / 10 / 20
4,308
253
47,795
124,314
111,666
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
SsbTata
Khan
59
17 / 11 / 10
4,031
237
54,074
109,110
25,526
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
6 / 6 / 36
4,650
274
30,826
39,839
9,112
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
17 / 7 / 14
3,974
234
78,822
31,989
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
6m 56s
87
Kill Participation
166
37
Kills
65
65
Deaths
37
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Dredge
Bazuma97
Dredge
12
11
9
1.5
W
Betty la Bomba
CramSkull21
Betty la Bomba
19
3
21
9.83
L
4
11
18
1.18
W
Fernando
6
10
20
1.6
W
Khan
SsbTata
Khan
17
11
10
2
W
6
6
36
4
L
3
13
6
0.46
L
Tyra
10
19
8
0.74
L
Torvald
centerminami
Torvald
8
11
9
1.14
W
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,604
Damage
308,819
308,819
Taken
354,604
260,754
Shielding
146,304
132,436
Healing
230,095
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Bazuma97
Dredge
74,217
55,332
0
7,788
51,124
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
CramSkull21
Betty la Bomba
97,302
76,344
0
5,463
49,352
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
81,895
60,577
0
10,757
99,126
111,871
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
47,795
30,870
2,515
15,653
124,314
111,666

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
SsbTata
Khan
54,074
49,742
8,488
23,376
109,110
25,526
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,826
21,437
148,165
23,377
39,839
9,112
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
14,302
14,302
78,620
20,501
51,760
44,969
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
106,609
58,626
2,112
7,710
66,887
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
centerminami
Torvald
77,581
63,574
2,554
2,394
39,922
103,914
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
78,822
50,911
0
3,058
31,989
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role