Player Matchup

Sha Lin
Sha Lin
Diamond III
JokerFire
Sha Lin
Diamond III
Level 406
Champion Stats
58W - 41L
1,708 SR
Queue Stats
1,124W - 1,114L
1,606 Elo+
Solo
Tiberius
Tiberius
Platinum II
MorKsZ
Tiberius
Platinum II
Level 170
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,642 Elo+
Party 1
Atlas
Atlas
Diamond III
Môrÿomarû
Atlas
Diamond III
Level 999
Champion Stats
151W - 127L
1,701 SR
Queue Stats
2,658W - 2,622L
1,656 Elo+
Solo
Ying
Ying
Diamond IV
NaughtyMarlon05
Ying
Diamond IV
Level 887
Champion Stats
86W - 70L
1,702 SR
Queue Stats
1,004W - 980L
1,655 Elo+
Solo
Barik
Barik
Platinum I
kaduccosta
Barik
Platinum I
Level 999
Champion Stats
98W - 81L
1,597 SR
Queue Stats
2,226W - 2,133L
1,575 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 692
1,641 SR
1,627 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 549
1,678 SR
1,638 Elo+
Rei
Rei
Diamond IV
SerisIsFTier
Rei
Diamond IV
Level 302
Champion Stats
20W - 27L
1,577 SR
Queue Stats
942W - 899L
1,636 Elo+
Solo
Inara
Inara
Diamond IV
Skillzon
Inara
Diamond IV
Level 774
Champion Stats
58W - 68L
1,680 SR
Queue Stats
819W - 760L
1,667 Elo+
Solo
Tyra
Tyra
Platinum II
SquArtataTore
Tyra
Platinum II
Level 999
Champion Stats
37W - 22L
1,717 SR
Queue Stats
568W - 553L
1,600 Elo+
Solo
Ash
Ash
Diamond II
Terreryst
Ash
Diamond II
Level 73
Champion Stats
9W - 6L
1,768 SR
Queue Stats
233W - 193L
1,673 Elo+
Solo
Talus
Talus
Diamond V
UncleShannon
Talus
Diamond V
Level 595
Champion Stats
34W - 21L
1,648 SR
Queue Stats
828W - 764L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
JokerFire
Sha Lin
59
12 / 5 / 19
3,455
266
87,757
40,115
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Tiberius
MorKsZ
Tiberius
48
14 / 4 / 19
3,543
273
87,786
48,703
4,060
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
12 / 6 / 17
3,186
245
59,365
98,745
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
2 / 3 / 32
3,929
302
17,405
31,439
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
59
11 / 4 / 14
3,815
293
57,592
64,865
58,343
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
VatuCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 9 / 7
2,769
213
21,371
32,531
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
Skillzon
Inara
59
1 / 10 / 14
2,916
224
48,692
100,694
26,770
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
4 / 11 / 11
2,891
222
92,675
50,138
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
7 / 8 / 8
2,979
229
75,852
80,372
36,105
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

38
5 / 13 / 5
2,292
176
45,277
46,170
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
5m 43s
152
Kill Participation
67
51
Kills
22
22
Deaths
51
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
JokerFire
Sha Lin
12
5
19
4.3
W
Tiberius
MorKsZ
Tiberius
14
4
19
5.88
W
12
6
17
3.42
W
2
3
32
6
L
5
9
7
0.94
L
Inara
Skillzon
Inara
1
10
14
0.8
L
4
11
11
0.86
L
7
8
8
1.38
L
5
13
5
0.58
W
Barik
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,905
Damage
283,867
283,867
Taken
309,905
62,403
Shielding
62,875
196,840
Healing
126,699
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
JokerFire
Sha Lin
87,757
78,203
0
1,702
40,115
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
MorKsZ
Tiberius
87,786
57,431
0
9,500
48,703
4,060

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
59,365
59,365
0
4,986
98,745
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
17,405
17,405
154,985
23,085
31,439
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,371
16,900
89,902
12,479
32,531
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
Skillzon
Inara
48,692
34,992
0
6,975
100,694
26,770

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
92,675
40,600
0
3,231
50,138
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
75,852
70,767
0
0
80,372
36,105
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
45,277
41,787
0
14,112
46,170
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
57,592
57,592
0
2,582
64,865
58,343

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role