Player Matchup

Seris
Seris
AizenBlaBla
Seris
Level 6
Champion Stats
2W - 4L
1,560 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 2
Cassie
Cassie
TieuBlack
Cassie
Level 25
Champion Stats
0W - 1L
1,687 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 2
Moji
Moji
d7ooom55
Moji
Level 18
Champion Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 3
Zhin
Zhin
qhad505
Zhin
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 3
Barik
Barik
z1rrrrrrrr
Barik
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Party 2
Team Averages
Level 17
1,499 SR
1,400 Elo+

VS

Team Averages
Level 13
1,425 SR
1,408 Elo+
Vora
Vora
Alucard3744
Vora
Level 11
Champion Stats
1W - 1L
1,386 SR
Queue Stats
5W - 4L
1,393 Elo+
Solo
Tiberius
Tiberius
Jortdz
Tiberius
Level 12
Champion Stats
2W - 0L
1,482 SR
Queue Stats
5W - 4L
1,485 Elo+
Solo
Lex
Lex
NotAFemboy420
Lex
Level 7
Champion Stats
4W - 2L
1,515 SR
Queue Stats
4W - 5L
1,358 Elo+
Party 1
Pip
Pip
itzRIFRAF
Pip
Level 23
Champion Stats
2W - 2L
1,290 SR
Queue Stats
18W - 27L
1,338 Elo+
Party 1
Dredge
Dredge
ryuoga
Dredge
Level 13
Champion Stats
2W - 3L
1,453 SR
Queue Stats
5W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
0 / 7 / 9
1,537
154
13,776
24,015
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Cassie
TieuBlack
Cassie
22
7 / 8 / 2
1,735
174
42,176
25,285
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Moji
13
2 / 4 / 1
1,245
125
3,438
10,360
0

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Zhin
qhad505
Zhin
2
3 / 9 / 1
1,500
150
12,924
31,996
300
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
25
4 / 8 / 1
1,587
159
21,876
49,582
45,724
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
10 / 4 / 8
2,822
282
34,127
17,851
1,001
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Tiberius
Jortdz
Tiberius
6
4 / 6 / 5
2,584
258
30,287
22,626
600
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

3
10 / 2 / 5
2,865
287
26,870
15,793
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

19
4 / 3 / 10
2,564
256
25,937
20,307
1,425
Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Dredge
ryuoga
Dredge
7
8 / 2 / 2
2,397
240
24,017
17,613
2,100
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
6m 4s
30
Kill Participation
66
16
Kills
36
36
Deaths
17
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
10
4
8
3.5
W
Tiberius
Jortdz
Tiberius
4
6
5
1.08
W
10
2
5
6.25
L
Cassie
TieuBlack
Cassie
7
8
2
1
L
Moji
2
4
1
0.63
W
4
3
10
3
L
Zhin
qhad505
Zhin
3
9
1
0.39
W
Dredge
ryuoga
Dredge
8
2
2
4.5
L
Barik
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,190
Damage
141,238
141,238
Taken
94,190
46,024
Shielding
5,126
51,835
Healing
57,077
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,776
10,176
25,751
8,169
24,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,127
28,172
729
10,649
17,851
1,001

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Tiberius
Jortdz
Tiberius
30,287
30,287
0
5,865
22,626
600
W
26,870
26,625
0
10,314
15,793
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
TieuBlack
Cassie
42,176
35,804
0
3,662
25,285
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
3,438
3,438
450
760
10,360
0
W
25,937
24,843
1,606
15,162
20,307
1,425
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Zhin
qhad505
Zhin
12,924
10,924
0
8,040
31,996
300
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Dredge
ryuoga
Dredge
24,017
3,947
0
12,752
17,613
2,100
L
Barik
21,876
21,876
0
5,003
49,582
45,724
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role