Player Matchup

Octavia
Octavia
HerbalFoxYT
Octavia
Level 55
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,565 Elo+
Solo
Terminus
Terminus
TTT-_-DRAGON
Terminus
Level 95
Champion Stats
4W - 1L
1,705 SR
Queue Stats
56W - 46L
1,499 Elo+
Solo
Lian
Lian
Tostadoraexe
Lian
Level 69
Champion Stats
2W - 1L
1,491 SR
Queue Stats
54W - 75L
1,385 Elo+
Solo
Vatu
Vatu
YVMANIS
Vatu
Level 190
Champion Stats
2W - 2L
1,212 SR
Queue Stats
99W - 88L
1,521 Elo+
Solo
Ying
Ying
yoriichi3254
Ying
Level 201
Champion Stats
22W - 19L
1,563 SR
Queue Stats
88W - 94L
1,461 Elo+
Solo
Team Averages
Level 122
1,494 SR
1,486 Elo+

VS

Team Averages
Level 300
1,508 SR
1,495 Elo+
Zhin
Zhin
DoktorPain
Zhin
Level 367
Champion Stats
5W - 7L
1,497 SR
Queue Stats
219W - 202L
1,502 Elo+
Solo
Jenos
Jenos
ilpoking
Jenos
Level 807
Champion Stats
616W - 570L
1,572 SR
Queue Stats
1,632W - 1,652L
1,540 Elo+
Solo
Viktor
Viktor
jordillollo
Viktor
Level 31
Champion Stats
10W - 9L
1,572 SR
Queue Stats
57W - 63L
1,466 Elo+
Party 1
Koga
Koga
tronquito12feliz
Koga
Level 70
Champion Stats
1W - 4L
1,399 SR
Queue Stats
76W - 72L
1,465 Elo+
Party 1
Ying
Ying
Мехромантка
Ying
Level 225
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
HerbalFoxYT
Octavia
58
9 / 5 / 6
3,043
277
56,814
32,155
20,700
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Terminus
TTT-_-DRAGON
Terminus
37
6 / 3 / 4
3,231
294
29,125
73,126
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

43
8 / 8 / 6
2,869
261
48,406
27,710
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vatu
YVMANIS
Vatu
58
1 / 7 / 4
2,239
204
35,790
26,284
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

50
4 / 4 / 7
2,958
269
27,590
37,240
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 10 / 4
1,593
145
20,427
48,337
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Jenos
ilpoking
Jenos
59
7 / 3 / 12
2,146
195
44,874
31,684
0
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Viktor
10
9 / 9 / 6
2,562
233
64,295
55,375
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

47
5 / 4 / 10
1,753
159
32,113
38,601
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

47
3 / 3 / 14
1,809
164
34,806
23,728
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 50s
Objective Time
1m 44s
55
Kill Participation
74
28
Kills
28
27
Deaths
29
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Octavia
HerbalFoxYT
Octavia
9
5
6
2.4
W
Terminus
TTT-_-DRAGON
Terminus
6
3
4
2.67
W
8
8
6
1.38
W
Vatu
YVMANIS
Vatu
1
7
4
0.43
L
Jenos
ilpoking
Jenos
7
3
12
4.33
L
Viktor
9
9
6
1.33
L
5
4
10
2.5
W
4
4
7
1.88
L
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,725
Damage
196,515
196,515
Taken
197,725
20,700
Shielding
0
123,354
Healing
127,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,427
9,246
0
5,732
48,337
0
W
Octavia
HerbalFoxYT
Octavia
56,814
49,914
1,125
7,594
32,155
20,700

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
TTT-_-DRAGON
Terminus
29,125
23,329
0
10,436
73,126
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,406
47,525
0
2,114
27,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vatu
YVMANIS
Vatu
35,790
20,942
0
7,460
26,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
ilpoking
Jenos
44,874
39,639
43,107
17,013
31,684
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Viktor
64,295
44,589
0
10,746
55,375
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
32,113
29,433
0
2,596
38,601
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
27,590
27,590
68,090
26,535
37,240
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
34,806
30,581
36,785
11,064
23,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role