Player Matchup
VS
Match Stats
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Proximity
Advance
Reduce your damage taken by 12% for 3s after activating Advance.
Level 4
Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1
Metal March
Missile Launcher
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Level 3
Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2
Penumbra
Weapon
Gain 10% Lifesteal.
Level 2
Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4
Apex Predator
Armor
Increase your maximum Health by 50.
Level 1
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.
Level 4
Lung Capacity
Fire Spit
Heal for 50 for each enemy hit with Fire Spit.
Level 1
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Surprise!
Shadow Step
Generate 5 Ammo after activating Shadow Step.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 20% while firing your SMGs.
Level 4
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Forever Changed
Increase your maximum Health by 450.
Level 3
A Swift End
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Level 1
Unyielding Advance
Increase Abyssal Fortress' Health by 200
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 0.8s.
Level 1
Ritual Magic
Mending Spirits
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Level 2
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Level 3
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 10%.
Level 2
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.