Player Matchup
VS
Match Stats
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Plank Walker
Shortcut
Heal for 200 after exiting a Shortcut.
Level 2
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 4.8s.
Level 4
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Level 2
He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Level 3
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3
Level 1
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Towering Barrier
Shield
Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
Blood Mist
Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.
Level 3
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.
Level 4
Sudden Death
Increase the duration of Curse stacks by 2.4s.
Level 4
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Level 1
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Healing Vapors
Smoke Screen
Heal for 250 over 2s while in Smoke Screen.
Level 2
Slip Away
Armor
Increase your Movement Speed by 14% while Out of Combat.
Level 2
Nimble Fingers
Poison Bolts
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Level 1
Distant Memory
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
No One Escapes
Setback
Enemies hit by Setback are Rewound 1.2s further into the past.
Level 4
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Level 2
Level 3
Level 3
Level 4
Level 3
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.