Player Matchup

Ying
Ying
Dreamz1696
Ying
Level 95
Champion Stats
165W - 103L
1,693 SR
Queue Stats
495W - 498L
1,647 Elo+
Solo
Jenos
Jenos
HibikiTheHatcher
Jenos
Level 357
Champion Stats
12W - 11L
1,549 SR
Queue Stats
85W - 76L
1,597 Elo+
Solo
Khan
Khan
Shadow_Tsuki6
Khan
Level 825
Champion Stats
12W - 12L
1,569 SR
Queue Stats
149W - 146L
1,539 Elo+
Solo
Maeve
Maeve
SuperGoku1709
Maeve
Level 624
Champion Stats
25W - 27L
1,553 SR
Queue Stats
854W - 836L
1,604 Elo+
Solo
Willo
Willo
phillipalki
Willo
Level 472
Champion Stats
1W - 2L
1,222 SR
Queue Stats
309W - 312L
1,625 Elo+
Solo
Team Averages
Level 475
1,517 SR
1,603 Elo+

VS

Team Averages
Level 206
1,426 SR
1,582 Elo+
Lian
Lian
GearFive5
Lian
Level 87
Champion Stats
13W - 12L
1,618 SR
Queue Stats
328W - 325L
1,612 Elo+
Solo
Khan
Khan
GloNem
Khan
Level 127
Champion Stats
0W - 1L
1,308 SR
Queue Stats
21W - 20L
1,595 Elo+
Solo
Fernando
Fernando
JasperBrowne69
Fernando
Level 355
Champion Stats
3W - 6L
1,332 SR
Queue Stats
385W - 359L
1,559 Elo+
Solo
Corvus
Corvus
PANDAman60420
Corvus
Level 150
Champion Stats
5W - 12L
1,407 SR
Queue Stats
281W - 249L
1,597 Elo+
Solo
Dredge
Dredge
Pompman1852
Dredge
Level 312
Champion Stats
18W - 19L
1,464 SR
Queue Stats
1,108W - 1,098L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
11 / 3 / 20
3,509
351
70,026
39,838
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

50
4 / 4 / 22
3,089
309
40,775
30,087
1,505
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
7 / 3 / 10
3,029
303
36,438
78,906
18,658
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
10 / 4 / 11
2,892
289
57,130
36,150
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

57
11 / 3 / 14
3,040
304
58,895
28,027
0
Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
41
11 / 7 / 2
2,651
265
91,477
31,669
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Khan
GloNem
Khan
48
1 / 10 / 3
1,879
188
18,244
83,236
68,321
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Fernando
59
1 / 6 / 3
1,978
198
43,364
79,439
73,335
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
0 / 9 / 1
1,624
162
21,175
32,840
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
46
4 / 11 / 1
1,988
199
38,748
36,080
4,560
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
1m 46s
120
Kill Participation
27
43
Kills
17
17
Deaths
43
77
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
3
20
7
L
Lian
11
7
2
1.71
L
Khan
GloNem
Khan
1
10
3
0.25
W
4
4
22
3.75
L
Fernando
1
6
3
0.42
L
0
9
1
0.06
L
Dredge
4
11
1
0.41
W
7
3
10
4
W
10
4
11
3.88
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,264
Damage
213,008
213,008
Taken
263,264
20,163
Shielding
146,216
166,596
Healing
98,456
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,026
61,666
59,838
23,743
39,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Lian
91,477
89,196
0
2,281
31,669
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
GloNem
Khan
18,244
15,774
3,117
9,639
83,236
68,321
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
40,775
15,326
53,085
13,364
30,087
1,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
43,364
29,969
0
10,245
79,439
73,335
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
21,175
18,718
60,905
4,331
32,840
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
38,748
25,076
0
7,938
36,080
4,560
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,438
33,491
1,746
7,472
78,906
18,658
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
57,130
56,567
0
5,149
36,150
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
58,895
38,020
0
2,199
28,027
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role