Player Matchup

Tyra
Tyra
BIGMAXIMOS04
Tyra
Level 64
Champion Stats
1W - 2L
1,560 SR
Queue Stats
65W - 55L
1,537 Elo+
Party 1
Lex
Lex
Demolisher6798
Lex
Level 16
Champion Stats
0W - 2L
1,321 SR
Queue Stats
14W - 9L
1,609 Elo+
Party 1
Pip
Pip
Linko_Iz_Sinko69
Pip
Level 33
Champion Stats
0W - 2L
1,274 SR
Queue Stats
43W - 42L
1,519 Elo+
Party 1
Maeve
Maeve
calcm
Maeve
Level 51
Champion Stats
35W - 18L
1,673 SR
Queue Stats
103W - 84L
1,600 Elo+
Solo
Ruckus
Ruckus
lunerdragon08
Ruckus
Level 51
Champion Stats
3W - 3L
1,501 SR
Queue Stats
61W - 43L
1,586 Elo+
Party 1
Team Averages
Level 43
1,466 SR
1,570 Elo+

VS

Team Averages
Level 285
1,609 SR
1,559 Elo+
Betty la Bomba
Betty la Bomba
DangerNoodles
Betty la Bomba
Level 999
Champion Stats
20W - 25L
1,541 SR
Queue Stats
378W - 379L
1,590 Elo+
Party 2
Holy Bible1818
Unknown
Level 81
Champion Stats
4W - 4L
1,669 SR
Queue Stats
119W - 95L
1,552 Elo+
Party 3
Ying
Ying
PharaohGee
Ying
Level 254
Champion Stats
8W - 3L
1,625 SR
Queue Stats
115W - 97L
1,515 Elo+
Solo
Saati
Saati
SempaiAmaze
Saati
Level 40
Champion Stats
6W - 4L
1,530 SR
Queue Stats
40W - 34L
1,595 Elo+
Party 2
Imani
Imani
deadboybenny
Imani
Level 52
Champion Stats
10W - 10L
1,682 SR
Queue Stats
100W - 80L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 8 / 2
1,332
190
18,618
37,666
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

13
3 / 8 / 3
1,829
261
17,750
28,174
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

36
2 / 9 / 4
1,515
216
16,070
31,853
6,600
Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Maeve
calcm
Maeve
37
0 / 10 / 1
912
130
4,360
29,651
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

51
5 / 7 / 4
1,822
260
35,270
53,984
37,652
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 30 Ammo for each enemy hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DangerNoodles
Betty la Bomba
57
10 / 4 / 12
3,497
500
54,470
19,239
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

44
6 / 4 / 5
2,040
291
23,672
19,537
0

Level 1

Level 5

Level 5

Level 3

Level 1

Level 1

59
2 / 1 / 20
2,872
410
13,927
11,332
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

39
10 / 2 / 12
2,405
344
39,530
17,775
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Level 1

39
14 / 1 / 11
3,346
478
49,729
24,185
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
5m 37s
26
Kill Participation
102
12
Kills
42
42
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Betty la Bomba
DangerNoodles
Betty la Bomba
10
4
12
4
L
3
8
3
0.56
W
6
4
5
2.13
L
2
9
4
0.44
W
2
1
20
12
W
10
2
12
8
L
Maeve
calcm
Maeve
0
10
1
0.05
W
14
1
11
19.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,068
Damage
181,328
181,328
Taken
92,068
44,252
Shielding
0
64,437
Healing
61,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,618
10,660
0
872
37,666
0

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
DangerNoodles
Betty la Bomba
54,470
26,323
0
0
19,239
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
17,750
17,750
0
4,420
28,174
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
23,672
18,418
0
3,167
19,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
16,070
14,369
36,373
12,666
31,853
6,600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,927
7,877
41,922
7,471
11,332
0

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,530
32,877
0
1,924
17,775
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
calcm
Maeve
4,360
3,160
0
7,081
29,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,729
31,822
616
6,045
24,185
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
35,270
24,479
0
3,025
53,984
37,652

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role