Player Matchup

Inara
Inara
Diamond V
HATTORİhanzo
Inara
Diamond V
Level 999
Champion Stats
166W - 123L
1,647 SR
Queue Stats
297W - 280L
1,625 Elo+
Party 2
Grover
Grover
Diamond II
JRHATTORİhanzo
Grover
Diamond II
Level 999
Champion Stats
20W - 20L
1,676 SR
Queue Stats
362W - 329L
1,674 Elo+
Party 2
Pip
Pip
Diamond I
MaTBeuKo
Pip
Diamond I
Level 334
Champion Stats
155W - 108L
1,724 SR
Queue Stats
324W - 306L
1,661 Elo+
Solo
Ruckus
Ruckus
Diamond IV
PänDë100
Ruckus
Diamond IV
Level 713
Champion Stats
5W - 11L
1,601 SR
Queue Stats
794W - 757L
1,678 Elo+
Solo
Lian
Lian
Diamond III
Wardmoh
Lian
Diamond III
Level 514
Champion Stats
34W - 24L
1,717 SR
Queue Stats
1,082W - 1,009L
1,662 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 712
1,673 SR
1,660 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 397
1,752 SR
1,691 Elo+
Barik
Barik
Platinum III
GMTerry
Barik
Platinum III
Level 492
Champion Stats
15W - 11L
1,663 SR
Queue Stats
1,144W - 1,130L
1,620 Elo+
Solo
Maeve
Maeve
Platinum III
Scourgy
Maeve
Platinum III
Level 133
Champion Stats
3W - 2L
1,624 SR
Queue Stats
10W - 3L
1,670 Elo+
Solo
Viktor
Viktor
Masters
after
Viktor
Masters
Level 94
Champion Stats
9W - 0L
2,136 SR
Queue Stats
58W - 32L
1,789 Elo+
Party 1
Ying
Ying
Platinum III
faquinha
Ying
Platinum III
Level 269
Champion Stats
10W - 10L
1,554 SR
Queue Stats
246W - 227L
1,602 Elo+
Solo
Makoa
Makoa
Masters
尸丁丹爪モ乙乙
Makoa
Masters
Level 999
Champion Stats
3W - 0L
1,782 SR
Queue Stats
453W - 303L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 11 / 11
2,159
180
48,887
98,162
7,946
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
6 / 13 / 12
2,709
226
29,613
58,870
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

55
7 / 12 / 8
2,247
187
57,027
54,336
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ruckus
PänDë100
Ruckus
52
5 / 9 / 9
2,308
192
61,764
78,602
26,361
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lian
Wardmoh
Lian
59
10 / 9 / 3
1,573
131
77,945
48,510
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
AndroxusCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
GMTerry
Barik
57
7 / 5 / 19
3,907
326
50,954
68,094
85,078
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
Scourgy
Maeve
47
16 / 9 / 10
3,625
302
80,031
35,699
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
after
Viktor
50
18 / 3 / 23
4,307
359
131,012
34,699
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ying
53
1 / 6 / 22
3,437
286
9,175
32,343
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
12 / 6 / 17
3,542
295
67,308
104,401
47,684
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
7m 50s
72
Kill Participation
145
29
Kills
54
54
Deaths
29
43
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Barik
GMTerry
Barik
7
5
19
3.3
L
1
11
11
0.59
L
6
13
12
0.92
L
7
12
8
0.92
L
Ruckus
PänDë100
Ruckus
5
9
9
1.06
W
Maeve
Scourgy
Maeve
16
9
10
2.33
L
Lian
Wardmoh
Lian
10
9
3
1.28
W
Viktor
after
Viktor
18
3
23
9.83
W
Ying
1
6
22
2
W
12
6
17
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,236
Damage
338,480
338,480
Taken
275,236
34,307
Shielding
132,762
153,322
Healing
148,035
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
GMTerry
Barik
50,954
50,954
0
4,989
68,094
85,078
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
48,887
38,362
0
5,425
98,162
7,946
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,613
25,157
89,274
27,191
58,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
57,027
52,454
7,931
14,439
54,336
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
PänDë100
Ruckus
61,764
48,986
0
2,183
78,602
26,361
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Maeve
Scourgy
Maeve
80,031
78,431
0
2,753
35,699
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
Wardmoh
Lian
77,945
75,145
0
6,879
48,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Viktor
after
Viktor
131,012
90,524
0
4,332
34,699
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
9,175
9,175
108,749
19,092
32,343
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,308
62,065
0
8,120
104,401
47,684
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role