Player Matchup

Inara
Inara
Qualifying
Kyox-Loves-You
Inara
Qualifying
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,336 Elo+
Party 2
Cassie
Cassie
Platinum IV
LeBr0nze
Cassie
Platinum IV
Level 213
Champion Stats
8W - 8L
1,573 SR
Queue Stats
68W - 50L
1,573 Elo+
Solo
Grover
Grover
Gold I
OZAN35
Grover
Gold I
Level 748
Champion Stats
39W - 32L
1,660 SR
Queue Stats
434W - 420L
1,509 Elo+
Solo
Lex
Lex
Platinum V
WujekBobPL
Lex
Platinum V
Level 280
Champion Stats
5W - 10L
1,560 SR
Queue Stats
140W - 144L
1,536 Elo+
Solo
Nyx
Nyx
Qualifying
diogosecreto
Nyx
Qualifying
Level 143
Champion Stats
1W - 1L
1,720 SR
Queue Stats
71W - 79L
1,393 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 289
1,602 SR
1,469 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 528
1,594 SR
1,522 Elo+
Jenos
Jenos
Silver II
Abbas_ElMag3
Jenos
Silver II
Level 597
Champion Stats
2W - 2L
1,603 SR
Queue Stats
15W - 26L
1,424 Elo+
Solo
Tiberius
Tiberius
Platinum V
DaJoker81
Tiberius
Platinum V
Level 551
Champion Stats
52W - 47L
1,563 SR
Queue Stats
161W - 152L
1,602 Elo+
Party 1
Vora
Vora
Gold I
Lemageton
Vora
Gold I
Level 103
Champion Stats
8W - 20L
1,429 SR
Queue Stats
230W - 255L
1,459 Elo+
Solo
Ying
Ying
Platinum II
Lifély
Ying
Platinum II
Level 999
Champion Stats
413W - 314L
1,726 SR
Queue Stats
1,024W - 983L
1,600 Elo+
Party 1
Barik
Barik
Silver I
ZipOk19
Barik
Silver I
Level 392
Champion Stats
18W - 13L
1,647 SR
Queue Stats
237W - 222L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
0 / 4 / 5
1,985
199
31,540
95,842
64,026
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Cassie
LeBr0nze
Cassie
51
10 / 7 / 8
2,612
261
97,812
48,690
0
Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Grover
OZAN35
Grover
57
4 / 5 / 12
2,974
297
32,384
54,018
910
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
6 / 8 / 3
2,026
203
50,283
48,754
0
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

47
2 / 9 / 5
1,888
189
32,368
77,630
50,106
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
KhanImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 5 / 23
3,300
330
23,188
24,256
8,112
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
DaJoker81
Tiberius
57
0 / 4 / 3
1,925
193
26,221
22,404
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Vora
50
8 / 7 / 13
2,897
290
67,446
54,038
1,050
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Lifély
Ying
59
12 / 4 / 14
3,382
338
113,630
49,812
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
ZipOk19
Barik
59
9 / 2 / 15
3,644
364
94,449
93,877
75,387
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
7m 12s
55
Kill Participation
100
22
Kills
32
33
Deaths
22
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
5
23
2.9
W
Tiberius
DaJoker81
Tiberius
0
4
3
0.38
L
0
4
5
0.63
L
Cassie
LeBr0nze
Cassie
10
7
8
2
W
Vora
8
7
13
2.07
W
Ying
Lifély
Ying
12
4
14
4.75
L
Grover
OZAN35
Grover
4
5
12
2
L
6
8
3
0.94
W
Barik
ZipOk19
Barik
9
2
15
8.25
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,387
Damage
324,934
324,934
Taken
244,387
115,042
Shielding
84,549
239,735
Healing
175,712
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,188
10,526
91,285
10,486
24,256
8,112
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
DaJoker81
Tiberius
26,221
12,829
0
4,569
22,404
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,540
28,790
0
17,395
95,842
64,026
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Cassie
LeBr0nze
Cassie
97,812
65,984
0
5,659
48,690
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Vora
67,446
54,929
0
4,573
54,038
1,050
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Lifély
Ying
113,630
37,884
27,822
28,139
49,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
OZAN35
Grover
32,384
25,080
171,716
42,086
54,018
910
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
50,283
48,596
0
1,852
48,754
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Barik
ZipOk19
Barik
94,449
94,449
0
8,838
93,877
75,387
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
32,368
21,179
0
1,027
77,630
50,106
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role