Player Matchup

Io
Io
Platinum V
Marckoxx
Io
Platinum V
Level 290
Champion Stats
1W - 3L
1,406 SR
Queue Stats
88W - 78L
1,478 Elo+
Party 1
Tyra
Tyra
Gold II
VINNY_VDP
Tyra
Gold II
Level 999
Champion Stats
36W - 17L
1,608 SR
Queue Stats
77W - 60L
1,504 Elo+
Solo
Maeve
Maeve
Platinum III
aretory97_
Maeve
Platinum III
Level 999
Champion Stats
3W - 3L
1,644 SR
Queue Stats
763W - 733L
1,542 Elo+
Solo
Saati
Saati
Gold V
ickabot_krane
Saati
Gold V
Level 81
Champion Stats
5W - 4L
1,451 SR
Queue Stats
275W - 264L
1,505 Elo+
Solo
Raum
Raum
Silver I
sergamerxbox
Raum
Silver I
Level 344
Champion Stats
13W - 11L
1,557 SR
Queue Stats
115W - 112L
1,459 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 543
1,533 SR
1,497 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 449
1,633 SR
1,487 Elo+
Kasumi
Kasumi
Gold I
Delicatlies
Kasumi
Gold I
Level 156
Champion Stats
0W - 1L
1,761 SR
Queue Stats
6W - 9L
1,540 Elo+
Solo
Octavia
Octavia
Gold V
ForestKio
Octavia
Gold V
Level 188
Champion Stats
3W - 2L
1,618 SR
Queue Stats
89W - 87L
1,420 Elo+
Solo
Barik
Barik
Qualifying
Juan1904
Barik
Qualifying
Level 503
Champion Stats
5W - 2L
1,576 SR
Queue Stats
9W - 9L
1,505 Elo+
Solo
Bomb King
Bomb King
Gold III
RootsSH
Bomb King
Gold III
Level 999
Champion Stats
8W - 8L
1,643 SR
Queue Stats
501W - 460L
1,469 Elo+
Solo
Jenos
Jenos
Platinum III
nosaj416
Jenos
Platinum III
Level 401
Champion Stats
25W - 24L
1,568 SR
Queue Stats
382W - 396L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
9 / 4 / 25
4,105
274
44,404
24,675
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tyra
58
20 / 10 / 12
4,156
277
103,325
51,646
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Maeve
59
9 / 7 / 12
3,117
208
41,954
28,818
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

42
10 / 10 / 15
3,544
236
67,789
52,856
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
13 / 5 / 25
4,650
310
56,378
204,358
3,390
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
59
14 / 13 / 5
3,418
228
93,938
62,086
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
ForestKio
Octavia
48
10 / 14 / 7
4,908
327
88,740
56,030
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
Juan1904
Barik
57
4 / 7 / 12
3,329
222
85,602
99,020
60,582
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
RootsSH
Bomb King
59
6 / 17 / 2
1,302
87
58,884
53,763
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Jenos
nosaj416
Jenos
58
2 / 10 / 20
5,040
336
35,189
42,951
10,788
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
4m 21s
150
Kill Participation
82
61
Kills
36
36
Deaths
61
89
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kasumi
14
13
5
1.27
L
Octavia
ForestKio
Octavia
10
14
7
0.96
L
Barik
Juan1904
Barik
4
7
12
1.43
W
9
4
25
5.38
L
Bomb King
RootsSH
Bomb King
6
17
2
0.41
W
Tyra
20
10
12
2.6
W
Maeve
9
7
12
2.14
W
10
10
15
1.75
L
Jenos
nosaj416
Jenos
2
10
20
1.2
W
13
5
25
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,850
Damage
362,353
362,353
Taken
313,850
3,390
Shielding
71,370
188,480
Healing
154,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
93,938
71,068
987
13,204
62,086
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
ForestKio
Octavia
88,740
80,829
444
11,676
56,030
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Barik
Juan1904
Barik
85,602
85,602
0
15,985
99,020
60,582
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
44,404
42,067
125,101
15,452
24,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Bomb King
RootsSH
Bomb King
58,884
39,373
0
4,549
53,763
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Tyra
103,325
57,754
1,246
8,611
51,646
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
41,954
39,133
0
9,662
28,818
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,789
53,949
0
7,805
52,856
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Jenos
nosaj416
Jenos
35,189
29,109
86,984
20,510
42,951
10,788

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
56,378
50,630
0
20,603
204,358
3,390
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role