Player Matchup

Tyra
Tyra
Azumachi
Tyra
Level 67
Champion Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,458 Elo+
Party 2
Vora
Vora
MagicLORDHARD
Vora
Level 66
Champion Stats
7W - 8L
1,520 SR
Queue Stats
69W - 76L
1,424 Elo+
Party 2
Ruckus
Ruckus
Startacus
Ruckus
Level 107
Champion Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,406 Elo+
Party 3
Skye
Skye
Valkyfreya
Skye
Level 36
Champion Stats
15W - 12L
1,549 SR
Queue Stats
52W - 50L
1,491 Elo+
Party 3
Io
Io
judivan
Io
Level 44
Champion Stats
2W - 2L
1,572 SR
Queue Stats
2W - 4L
1,255 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,407 Elo+

VS

Team Averages
Level 166
1,452 SR
1,376 Elo+
Jenos
Jenos
Hothgah
Jenos
Level 589
Champion Stats
54W - 63L
1,514 SR
Queue Stats
942W - 940L
1,501 Elo+
Solo
VII
VII
RV I Eigght
VII
Level 39
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Ymmilliru
Unknown
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,499 Elo+
Party 1
Grover
Grover
hildohand
Grover
Level 79
Champion Stats
0W - 3L
1,246 SR
Queue Stats
14W - 25L
1,360 Elo+
Solo
Ash
Ash
revenentlite
Ash
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
34
3 / 4 / 13
1,941
324
21,956
12,324
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

38
7 / 0 / 10
2,107
351
34,391
10,727
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Startacus
Ruckus
48
3 / 1 / 8
2,118
353
12,662
12,158
15,970
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Level 1

18
14 / 1 / 10
2,404
401
41,287
7,059
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

17
3 / 2 / 4
1,813
302
10,261
7,599
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Hothgah
Jenos
59
0 / 4 / 4
939
157
5,132
16,889
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

28
2 / 6 / 2
1,008
168
6,332
15,579
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ymmilliru
Unknown
50
4 / 6 / 2
1,269
212
21,276
20,812
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Grover
hildohand
Grover
44
1 / 8 / 4
1,331
222
6,885
27,377
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

7
1 / 6 / 2
1,223
204
10,242
39,900
390
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
34s
75
Kill Participation
22
30
Kills
8
8
Deaths
30
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyra
3
4
13
2.38
L
Jenos
Hothgah
Jenos
0
4
4
0.5
W
7
0
10
12
L
2
6
2
0.5
W
Ruckus
Startacus
Ruckus
3
1
8
7
W
14
1
10
19
L
Ymmilliru
Unknown
4
6
2
0.83
L
Grover
hildohand
Grover
1
8
4
0.38
W
3
2
4
2.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,557
Damage
49,867
49,867
Taken
120,557
15,970
Shielding
390
26,645
Healing
28,571
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
21,956
17,223
0
1,266
12,324
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
Hothgah
Jenos
5,132
3,596
9,450
2,181
16,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
34,391
28,436
0
5,326
10,727
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
6,332
6,332
0
528
15,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
Startacus
Ruckus
12,662
10,412
0
3,406
12,158
15,970

Level 1

Level 1

W
41,287
34,569
0
3,054
7,059
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ymmilliru
Unknown
21,276
18,949
0
0
20,812
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Grover
hildohand
Grover
6,885
4,635
8,926
7,317
27,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
10,261
9,436
10,632
2,961
7,599
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,242
8,642
0
169
39,900
390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role