Player Matchup

Seris
Seris
Aleksxon
Seris
Level 999
Champion Stats
189W - 164L
1,651 SR
Queue Stats
752W - 761L
1,626 Elo+
Solo
Strix
Strix
Cap175
Strix
Level 166
Champion Stats
9W - 12L
1,425 SR
Queue Stats
245W - 213L
1,598 Elo+
Solo
Maeve
Maeve
EseniaA
Maeve
Level 13
Champion Stats
2W - 3L
1,627 SR
Queue Stats
9W - 10L
1,523 Elo+
Solo
Ruckus
Ruckus
LinoksPeng
Ruckus
Level 124
Champion Stats
38W - 41L
1,581 SR
Queue Stats
180W - 168L
1,590 Elo+
Solo
Ying
Ying
domacles
Ying
Level 999
Champion Stats
41W - 24L
1,658 SR
Queue Stats
1,231W - 1,176L
1,626 Elo+
Solo
Team Averages
Level 460
1,589 SR
1,593 Elo+

VS

Team Averages
Level 493
1,516 SR
1,560 Elo+
Evie
Evie
Soumili
Evie
Level 999
Champion Stats
6W - 3L
1,608 SR
Queue Stats
581W - 593L
1,587 Elo+
Solo
Fernando
Fernando
UUUUUUUUiu
Fernando
Level 235
Champion Stats
4W - 4L
1,477 SR
Queue Stats
772W - 775L
1,559 Elo+
Solo
Io
Io
Zumosan
Io
Level 999
Champion Stats
132W - 129L
1,645 SR
Queue Stats
1,456W - 1,462L
1,648 Elo+
Solo
Bomb King
Bomb King
bearen
Bomb King
Level 96
Champion Stats
16W - 17L
1,181 SR
Queue Stats
58W - 62L
1,499 Elo+
Solo
kuysasa
Unknown
Level 136
Champion Stats
4W - 1L
1,671 SR
Queue Stats
102W - 98L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Aleksxon
Seris
60
3 / 2 / 7
1,835
229
47,102
30,437
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Strix
Cap175
Strix
51
3 / 7 / 6
1,530
191
30,303
25,446
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 40%.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Maeve
EseniaA
Maeve
10
0 / 7 / 2
1,264
158
17,000
24,464
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
LinoksPeng
Ruckus
41
4 / 7 / 3
1,694
212
37,253
47,215
44,890
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
57
6 / 4 / 8
1,844
231
39,435
26,062
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Soumili
Evie
60
4 / 4 / 5
2,022
253
25,166
25,589
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
UUUUUUUUiu
Fernando
47
5 / 3 / 10
2,688
336
31,681
67,973
58,527
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
7 / 1 / 12
3,060
383
27,036
19,257
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bomb King
bearen
Bomb King
41
4 / 4 / 6
2,081
260
26,388
22,068
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

kuysasa
Unknown
54
7 / 5 / 11
2,578
322
43,353
36,206
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 9s
Objective Time
6m 6s
42
Kill Participation
71
16
Kills
27
27
Deaths
17
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Seris
Aleksxon
Seris
3
2
7
3.25
L
Strix
Cap175
Strix
3
7
6
0.86
L
Maeve
EseniaA
Maeve
0
7
2
0.14
L
Ruckus
LinoksPeng
Ruckus
4
7
3
0.79
W
Evie
Soumili
Evie
4
4
5
1.63
W
Fernando
UUUUUUUUiu
Fernando
5
3
10
3.33
W
7
1
12
13
W
Bomb King
bearen
Bomb King
4
4
6
1.75
L
Ying
6
4
8
2.5
W
kuysasa
Unknown
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,093
Damage
153,624
153,624
Taken
171,093
44,890
Shielding
58,527
69,005
Healing
117,752
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Aleksxon
Seris
47,102
36,467
14,501
14,636
30,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Strix
Cap175
Strix
30,303
28,980
0
1,283
25,446
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
EseniaA
Maeve
17,000
14,720
0
3,935
24,464
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Ruckus
LinoksPeng
Ruckus
37,253
29,193
0
1,912
47,215
44,890

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Evie
Soumili
Evie
25,166
24,538
0
5,271
25,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
UUUUUUUUiu
Fernando
31,681
20,810
0
3,120
67,973
58,527
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
27,036
25,086
87,505
16,371
19,257
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
bearen
Bomb King
26,388
25,708
0
3,708
22,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Ying
39,435
18,224
19,998
12,740
26,062
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
kuysasa
Unknown
43,353
39,164
0
1,777
36,206
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role