Player Matchup

VII
VII
CandyCrush123
VII
Level 12
Champion Stats
3W - 1L
1,899 SR
Queue Stats
5W - 4L
1,578 Elo+
Solo
Raum
Raum
Envlous
Raum
Level 23
Champion Stats
0W - 4L
1,305 SR
Queue Stats
22W - 20L
1,578 Elo+
Solo
Furia
Furia
HerOnlyWatty-_-
Furia
Level 11
Champion Stats
1W - 3L
1,666 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Jenos
Jenos
OzzytheOzzter
Jenos
Level 21
Champion Stats
0W - 2L
1,323 SR
Queue Stats
21W - 23L
1,491 Elo+
Solo
Vora
Vora
XxGriMReaperrr
Vora
Level 21
Champion Stats
0W - 2L
1,655 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,501 Elo+

VS

Team Averages
Level 18
1,414 SR
1,493 Elo+
Ruckus
Ruckus
Geronekimo
Ruckus
Level 12
Champion Stats
3W - 4L
1,317 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Maeve
Maeve
Jorethz
Maeve
Level 19
Champion Stats
22W - 27L
1,525 SR
Queue Stats
22W - 27L
1,503 Elo+
Solo
Lian
Lian
LivinGDedGlrlTTV
Lian
Level 18
Champion Stats
2W - 4L
1,290 SR
Queue Stats
12W - 16L
1,448 Elo+
Solo
Viktor
Viktor
TerrificDrop792
Viktor
Level 17
Champion Stats
3W - 2L
1,293 SR
Queue Stats
9W - 9L
1,456 Elo+
Solo
Ying
Ying
femboyfoxy
Ying
Level 26
Champion Stats
5W - 2L
1,645 SR
Queue Stats
6W - 2L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
6 / 12 / 11
2,775
173
60,439
52,916
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Raum
Envlous
Raum
14
5 / 16 / 9
3,697
231
72,597
217,848
2,490
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

3
5 / 13 / 10
2,737
171
41,871
54,158
385
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

8
8 / 11 / 12
2,996
187
26,143
39,110
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Inertia

Inertia

Weapon

Increase your Reload Speed by 20%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
7 / 13 / 11
2,878
180
63,341
58,431
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Geronekimo
Ruckus
4
7 / 11 / 14
3,588
224
53,051
69,464
63,102
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Maeve
Jorethz
Maeve
1
16 / 3 / 26
4,260
266
98,342
45,436
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

5
6 / 6 / 25
3,878
242
75,883
56,358
0
Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

9
21 / 7 / 17
4,440
278
97,238
43,492
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

16
15 / 4 / 26
4,660
291
97,949
49,641
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
10m 2s
84
Kill Participation
173
31
Kills
65
65
Deaths
31
53
Assists
108
Player
Kills
Deaths
Assists
KDA
L
6
12
11
0.96
L
Raum
Envlous
Raum
5
16
9
0.59
W
Ruckus
Geronekimo
Ruckus
7
11
14
1.27
L
5
13
10
0.77
W
Maeve
Jorethz
Maeve
16
3
26
9.67
W
6
6
25
3.08
L
8
11
12
1.27
W
21
7
17
4.21
L
7
13
11
0.96
W
15
4
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,391
Damage
422,463
422,463
Taken
264,391
2,875
Shielding
63,102
132,325
Healing
156,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,439
58,159
511
7,804
52,916
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Raum
Envlous
Raum
72,597
50,720
0
16,506
217,848
2,490
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ruckus
Geronekimo
Ruckus
53,051
37,531
528
6,931
69,464
63,102
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
41,871
30,226
12,186
9,426
54,158
385
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Jorethz
Maeve
98,342
97,391
4,763
21,791
45,436
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
75,883
73,591
0
9,591
56,358
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
26,143
21,537
62,109
11,830
39,110
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
97,238
71,430
0
2,708
43,492
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
63,341
48,103
0
11,953
58,431
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
97,949
92,117
71,637
38,560
49,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role