Player Matchup

Fernando
Fernando
Gold I
Challenge55
Fernando
Gold I
Level 46
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,385 Elo+
Solo
Barik
Barik
Silver I
Genshota
Barik
Silver I
Level 45
Champion Stats
3W - 1L
1,717 SR
Queue Stats
38W - 42L
1,448 Elo+
Solo
Maeve
Maeve
Platinum IV
Jonexy
Maeve
Platinum IV
Level 53
Champion Stats
30W - 16L
1,732 SR
Queue Stats
72W - 58L
1,583 Elo+
Party 1
Saati
Saati
Platinum IV
Yingsfeet
Saati
Platinum IV
Level 45
Champion Stats
9W - 6L
1,666 SR
Queue Stats
56W - 46L
1,571 Elo+
Party 1
Ying
Ying
Gold II
mweow
Ying
Gold II
Level 35
Champion Stats
12W - 5L
1,769 SR
Queue Stats
47W - 35L
1,588 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 45
1,677 SR
1,515 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,706 SR
1,531 Elo+
Mal'Damba
Mal'Damba
Qualifying
Jesmu13
Mal'Damba
Qualifying
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Koga
Koga
Platinum IV
Philosoph0
Koga
Platinum IV
Level 39
Champion Stats
10W - 4L
1,773 SR
Queue Stats
26W - 23L
1,572 Elo+
Solo
Ruckus
Ruckus
Gold I
Say_Hey_To_LoBbY
Ruckus
Gold I
Level 139
Champion Stats
4W - 1L
1,834 SR
Queue Stats
46W - 48L
1,525 Elo+
Solo
Willo
Willo
Platinum V
newEnabulel
Willo
Platinum V
Level 97
Champion Stats
5W - 3L
1,799 SR
Queue Stats
164W - 157L
1,565 Elo+
Solo
Skye
Skye
Silver I
zRussak47
Skye
Silver I
Level 56
Champion Stats
2W - 2L
1,622 SR
Queue Stats
23W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Challenge55
Fernando
47
3 / 1 / 5
2,076
346
6,965
25,918
33,503
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Barik
23
2 / 1 / 5
1,725
288
18,081
19,662
20,706
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
Jonexy
Maeve
41
14 / 1 / 7
2,238
373
35,217
17,140
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
Yingsfeet
Saati
41
6 / 1 / 7
1,831
305
23,810
6,743
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
mweow
Ying
16
0 / 0 / 10
1,930
322
7,381
5,158
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Jesmu13
Mal'Damba
29
0 / 6 / 0
999
167
4,207
15,883
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

34
0 / 3 / 0
807
135
10,050
9,033
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

42
0 / 5 / 1
1,028
171
14,415
33,683
18,575
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

33
1 / 5 / 0
951
159
14,279
13,563
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Skye
27
3 / 6 / 0
1,438
240
31,670
19,292
450
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
12s
59
Kill Participation
5
25
Kills
4
4
Deaths
25
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fernando
Challenge55
Fernando
3
1
5
5.5
W
Barik
2
1
5
4.5
L
Mal'Damba
Jesmu13
Mal'Damba
0
6
0
0
W
Maeve
Jonexy
Maeve
14
1
7
17.5
L
0
3
0
0
L
0
5
1
0.1
W
Saati
Yingsfeet
Saati
6
1
7
9.5
W
Ying
mweow
Ying
0
0
10
5
L
1
5
0
0.2
L
Skye
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,454
Damage
74,621
74,621
Taken
91,454
54,209
Shielding
19,025
60,301
Healing
25,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Challenge55
Fernando
6,965
4,197
0
897
25,918
33,503
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
18,081
18,081
0
2,297
19,662
20,706
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
Jesmu13
Mal'Damba
4,207
2,125
10,902
2,085
15,883
0

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Maeve
Jonexy
Maeve
35,217
34,046
196
4,200
17,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
10,050
10,050
0
2,883
9,033
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,415
12,365
0
2,955
33,683
18,575
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
Yingsfeet
Saati
23,810
15,299
0
157
6,743
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
mweow
Ying
7,381
7,381
47,785
4,769
5,158
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
14,279
12,031
0
1,886
13,563
0

Level 1

L
Skye
31,670
18,084
0
4,496
19,292
450
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role