Player Matchup

Barik
Barik
Gold II
j_Kamz
Barik
Gold II
Level 308
Champion Stats
33W - 52L
1,515 SR
Queue Stats
761W - 769L
1,474 Elo+
Solo
Corvus
Corvus
Gold V
ordol
Corvus
Gold V
Level 82
Champion Stats
0W - 1L
1,500 SR
Queue Stats
81W - 53L
1,609 Elo+
Party 2
Atlas
Atlas
Gold II
tomaleda
Atlas
Gold II
Level 44
Champion Stats
1W - 1L
1,851 SR
Queue Stats
82W - 49L
1,639 Elo+
Party 2
Lian
Lian
Gold II
xCicoo
Lian
Gold II
Level 213
Champion Stats
6W - 9L
1,527 SR
Queue Stats
230W - 236L
1,495 Elo+
Solo
Maeve
Maeve
Platinum III
ÄFFÄ
Maeve
Platinum III
Level 513
Champion Stats
16W - 10L
1,727 SR
Queue Stats
180W - 163L
1,627 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 232
1,624 SR
1,569 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 392
1,599 SR
1,480 Elo+
Fernando
Fernando
Platinum II
Ferba
Fernando
Platinum II
Level 194
Champion Stats
15W - 12L
1,660 SR
Queue Stats
255W - 228L
1,619 Elo+
Solo
Vora
Vora
Platinum IV
IReezzee-_
Vora
Platinum IV
Level 524
Champion Stats
12W - 12L
1,645 SR
Queue Stats
68W - 65L
1,540 Elo+
Solo
Makoa
Makoa
Qualifying
JakobCR
Makoa
Qualifying
Level 155
Champion Stats
12W - 12L
1,577 SR
Queue Stats
23W - 27L
1,185 Elo+
Party 1
Grover
Grover
Qualifying
RaulisCool88
Grover
Qualifying
Level 88
Champion Stats
10W - 8L
1,605 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
Androxus
Androxus
Platinum V
sunower
Androxus
Platinum V
Level 999
Champion Stats
18W - 30L
1,509 SR
Queue Stats
575W - 561L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
j_Kamz
Barik
55
3 / 8 / 6
2,096
210
47,078
60,437
36,635
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
ordol
Corvus
34
0 / 11 / 6
1,979
198
15,010
29,450
840
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Atlas
tomaleda
Atlas
30
8 / 8 / 4
2,422
242
37,883
76,453
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Lian
xCicoo
Lian
59
7 / 11 / 2
1,924
192
53,789
27,079
0
Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Maeve
ÄFFÄ
Maeve
60
3 / 12 / 5
1,871
187
49,304
40,343
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
Mal'DambaVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ferba
Fernando
54
7 / 3 / 13
3,432
343
35,066
44,336
45,291
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 4 / 12
3,105
311
75,212
33,373
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
JakobCR
Makoa
54
9 / 2 / 11
3,106
311
50,315
54,948
21,664
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
27
6 / 7 / 23
3,451
345
18,449
42,843
3,400
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
sunower
Androxus
59
16 / 5 / 13
3,330
333
54,720
27,564
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 20s
Objective Time
10m 45s
44
Kill Participation
122
21
Kills
50
50
Deaths
21
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ferba
Fernando
7
3
13
4.5
W
12
4
12
4.5
W
Makoa
JakobCR
Makoa
9
2
11
7.25
W
Grover
6
7
23
2.5
L
Barik
j_Kamz
Barik
3
8
6
0.75
L
Corvus
ordol
Corvus
0
11
6
0.27
W
Androxus
sunower
Androxus
16
5
13
4.5
L
Atlas
tomaleda
Atlas
8
8
4
1.25
L
Lian
xCicoo
Lian
7
11
2
0.73
L
Maeve
ÄFFÄ
Maeve
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,064
Damage
233,762
233,762
Taken
203,064
37,475
Shielding
70,355
68,220
Healing
121,250
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ferba
Fernando
35,066
24,257
0
2,633
44,336
45,291
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,212
52,949
0
6,215
33,373
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Makoa
JakobCR
Makoa
50,315
45,340
0
4,640
54,948
21,664

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
18,449
15,879
76,564
24,318
42,843
3,400
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
j_Kamz
Barik
47,078
47,078
0
1,603
60,437
36,635

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
ordol
Corvus
15,010
6,514
52,284
4,911
29,450
840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
sunower
Androxus
54,720
35,967
0
6,880
27,564
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
tomaleda
Atlas
37,883
37,883
0
0
76,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Lian
xCicoo
Lian
53,789
49,738
0
0
27,079
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Maeve
ÄFFÄ
Maeve
49,304
47,384
1,951
7,471
40,343
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role