Player Matchup

Ying
Ying
AlexFlow1
Ying
Level 999
Champion Stats
574W - 507L
1,545 SR
Queue Stats
2,425W - 2,407L
1,538 Elo+
Solo
Dredge
Dredge
ChaosEngineer
Dredge
Level 964
Champion Stats
8W - 16L
1,463 SR
Queue Stats
583W - 616L
1,477 Elo+
Solo
Jenos
Jenos
Krosz Sansz
Jenos
Level 999
Champion Stats
971W - 943L
1,589 SR
Queue Stats
1,246W - 1,244L
1,610 Elo+
Party 1
Lex
Lex
Vergil2117
Lex
Level 62
Champion Stats
5W - 1L
1,633 SR
Queue Stats
31W - 31L
1,475 Elo+
Party 1
Barik
Barik
noobmasterbr
Barik
Level 490
Champion Stats
16W - 14L
1,590 SR
Queue Stats
314W - 310L
1,617 Elo+
Solo
Team Averages
Level 703
1,564 SR
1,543 Elo+

VS

Team Averages
Level 404
1,617 SR
1,583 Elo+
Sha Lin
Sha Lin
D35TRuCT10N
Sha Lin
Level 897
Champion Stats
14W - 17L
1,496 SR
Queue Stats
624W - 633L
1,571 Elo+
Party 2
Fernando
Fernando
Evecarlaus
Fernando
Level 496
Champion Stats
4W - 2L
1,615 SR
Queue Stats
168W - 157L
1,599 Elo+
Solo
Kasumi
Kasumi
MCMagia
Kasumi
Level 185
Champion Stats
7W - 7L
1,559 SR
Queue Stats
46W - 43L
1,582 Elo+
Solo
Betty la Bomba
Betty la Bomba
Sol1995
Betty la Bomba
Level 303
Champion Stats
36W - 37L
1,580 SR
Queue Stats
688W - 680L
1,564 Elo+
Party 2
Seris
Seris
StyaWakba
Seris
Level 137
Champion Stats
1W - 0L
1,836 SR
Queue Stats
13W - 11L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
0 / 5 / 0
705
88
1,720
14,876
0
59
4 / 2 / 1
1,222
153
26,294
18,972
0
Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
1 / 0 / 10
1,619
202
12,067
6,669
4,715
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

37
1 / 7 / 3
1,241
155
24,780
41,780
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
6 / 4 / 3
1,865
233
56,111
58,221
54,995
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
D35TRuCT10N
Sha Lin
60
5 / 3 / 3
2,060
258
30,147
22,351
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Fernando
Evecarlaus
Fernando
54
1 / 2 / 7
2,508
314
17,716
40,537
44,314
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
MCMagia
Kasumi
45
7 / 0 / 8
2,249
281
41,872
26,218
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Betty la Bomba
Sol1995
Betty la Bomba
59
5 / 5 / 5
2,100
263
42,495
22,715
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Seris
StyaWakba
Seris
56
0 / 2 / 9
2,079
260
8,288
9,151
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
5m 40s
29
Kill Participation
50
12
Kills
18
18
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ying
0
5
0
0
L
4
2
1
2.25
W
Sha Lin
D35TRuCT10N
Sha Lin
5
3
3
2.17
W
Fernando
Evecarlaus
Fernando
1
2
7
2.25
L
1
0
10
6
W
Kasumi
MCMagia
Kasumi
7
0
8
11
W
Betty la Bomba
Sol1995
Betty la Bomba
5
5
5
1.5
W
Seris
StyaWakba
Seris
0
2
9
2.25
L
1
7
3
0.36
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,972
Damage
140,518
140,518
Taken
120,972
59,710
Shielding
44,314
89,291
Healing
84,267
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
1,720
1,720
3,499
3,182
14,876
0
L
26,294
24,764
0
1,446
18,972
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Sha Lin
D35TRuCT10N
Sha Lin
30,147
30,147
0
3,803
22,351
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Evecarlaus
Fernando
17,716
13,191
0
1,482
40,537
44,314
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
12,067
8,257
74,093
5,113
6,669
4,715
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
MCMagia
Kasumi
41,872
29,091
1,782
11,902
26,218
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
Sol1995
Betty la Bomba
42,495
24,265
0
929
22,715
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
StyaWakba
Seris
8,288
6,688
59,841
4,528
9,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,780
23,580
0
1,178
41,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,111
56,111
0
780
58,221
54,995
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role